Player Matchup

Hun Batz
Hun Batz
CREWZN
Hun Batz
Level 64
God Stats
1W - 3L
1,313 SR
Queue Stats
149W - 111L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Dracnoro
Kukulkan
Level 57
God Stats
2W - 3L
1,684 SR
Queue Stats
40W - 47L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
biggman18
Sun Wukong
Level 121
God Stats
13W - 20L
1,743 SR
Queue Stats
338W - 383L
1,487 Elo+
Solo
Team Averages
Level 81
1,580 SR
1,500 Elo+

VS

Team Averages
Level 80
1,530 SR
1,520 Elo+
Merlin
Merlin
Cahzmos
Merlin
Level 19
God Stats
15W - 19L
1,589 SR
Queue Stats
33W - 31L
1,600 Elo+
Solo
Artemis
Artemis
NSO DarkHawk
Artemis
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
221W - 257L
1,539 Elo+
Party 2
Susano
Susano
Silky0Sullivan
Susano
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 209L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CREWZN
Hun Batz
17
8 / 14 / 7
15,172
722
14,864
20,218
6,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Dracnoro
Kukulkan
19
6 / 6 / 8
14,755
703
9,871
16,498
9,070
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
biggman18
Sun Wukong
18
5 / 8 / 9
15,286
728
17,416
31,849
26,790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cahzmos
Merlin
20
11 / 7 / 11
15,756
750
23,308
17,716
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
NSO DarkHawk
Artemis
18
7 / 6 / 13
15,083
718
16,651
17,306
6,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 6 / 14
16,231
773
18,965
16,900
6,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
19
Kills
28
28
Deaths
19
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CREWZN
Hun Batz
8
14
7
0.82
W
Merlin
Cahzmos
Merlin
11
7
11
2.36
L
Kukulkan
Dracnoro
Kukulkan
6
6
8
1.67
W
Artemis
NSO DarkHawk
Artemis
7
6
13
2.25
W
10
6
14
2.83
L
Sun Wukong
biggman18
Sun Wukong
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,151
Damage
58,924
68,565
Taken
51,922
42,804
Mitigated
19,706
14,450
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CREWZN
Hun Batz
14,864
7,360
0
297
20,218
6,944
0
6,573
13,645
0
54,278
W
Merlin
Cahzmos
Merlin
23,308
865
831
2,304
17,716
6,505
915
2,967
14,749
114,160
0
L
Kukulkan
Dracnoro
Kukulkan
9,871
1,320
0
2,757
16,498
9,070
1,520
6,607
9,891
71,166
0
W
Artemis
NSO DarkHawk
Artemis
16,651
7,096
0
3,228
17,306
6,626
3,216
3,017
14,289
0
70,543
W
18,965
5,273
0
1,112
16,900
6,575
0
3,961
12,939
0
83,686
L
Sun Wukong
biggman18
Sun Wukong
17,416
2,404
1,083
10,313
31,849
26,790
709
10,765
21,084
0
43,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
47,070
204
Minions Killed
293
0
Camps Cleared
0
1,075,282
Distance Traveled
1,023,100
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,172
722
49
2
0
348,633
2
W
Merlin
15,756
750
135
6
0
324,210
1
L
Kukulkan
14,755
703
117
6
0
344,275
2
W
Artemis
15,083
718
68
3
0
311,053
2
W
Susano
16,231
773
90
4
0
387,837
1
L
Sun Wukong
15,286
728
38
2
0
382,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role