Player Matchup

Kukulkan
Kukulkan
DIEGOMM4-10-07
Kukulkan
Level 20
God Stats
6W - 3L
1,333 SR
Queue Stats
6W - 15L
1,218 Elo+
Solo
Thanatos
Thanatos
GlitchTheShinobi
Thanatos
Level 109
God Stats
0W - 1L
1,302 SR
Queue Stats
23W - 19L
1,397 Elo+
Party 1
Neith
Neith
Smokemeowout
Neith
Level 13
God Stats
8W - 16L
1,406 SR
Queue Stats
10W - 18L
1,222 Elo+
Party 1
Team Averages
Level 47
1,347 SR
1,279 Elo+

VS

Team Averages
Level 20
1,398 SR
1,181 Elo+
Fenrir
Fenrir
Tborg97
Fenrir
Level 22
God Stats
13W - 8L
1,490 SR
Queue Stats
36W - 48L
1,204 Elo+
Solo
Anubis
Anubis
Zephyr_Skunck
Anubis
Level 21
God Stats
3W - 1L
1,204 SR
Queue Stats
10W - 8L
1,158 Elo+
Solo
Scylla
Scylla
bialy881
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
7 / 7 / 6
13,328
701
10,993
14,302
4,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 9 / 6
13,132
691
13,769
17,228
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 8
11,271
593
5,334
10,206
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tborg97
Fenrir
16
6 / 3 / 6
13,000
684
15,848
14,484
5,964
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 7 / 4
14,258
750
12,909
14,843
6,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Scylla
bialy881
Scylla
15
1 / 8 / 9
11,582
610
4,347
11,078
3,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
18
Kills
19
19
Deaths
18
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
7
6
1.43
L
9
9
6
1.33
L
2
3
8
2
W
Fenrir
Tborg97
Fenrir
6
3
6
3
W
12
7
4
2
W
Scylla
bialy881
Scylla
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,096
Damage
33,104
41,736
Taken
40,405
12,011
Mitigated
16,512
6,254
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,993
1,197
0
250
14,302
4,456
0
4,628
9,674
52,955
0
L
13,769
4,541
0
4,663
17,228
4,808
0
7,586
9,642
0
34,725
L
5,334
1,349
0
1,341
10,206
2,747
0
5,130
5,076
0
30,536
W
Fenrir
Tborg97
Fenrir
15,848
3,173
0
2,565
14,484
5,964
637
2,510
11,974
0
49,765
W
12,909
2,061
0
4,770
14,843
6,854
1,864
4,199
10,644
60,041
0
W
Scylla
bialy881
Scylla
4,347
405
0
0
11,078
3,694
361
4,402
6,676
32,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
38,840
135
Minions Killed
180
0
Camps Cleared
0
863,816
Distance Traveled
843,243
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,328
701
77
4
0
281,174
1
L
Thanatos
13,132
691
24
1
0
283,035
3
L
Neith
11,271
593
34
2
0
299,607
0
W
Fenrir
13,000
684
33
2
0
345,088
1
W
Anubis
14,258
750
89
5
0
226,048
0
W
Scylla
11,582
610
58
3
0
272,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role