Player Matchup

Jing Wei
Jing Wei
Akile
Jing Wei
Level 28
God Stats
3W - 2L
1,823 SR
Queue Stats
4W - 4L
1,664 Elo+
Party 1
Bellona
Bellona
Patrushev9
Bellona
Level 19
God Stats
6W - 1L
1,915 SR
Queue Stats
131W - 96L
1,508 Elo+
Solo
Merlin
Merlin
iAiho
Merlin
Level 25
God Stats
0W - 2L
1,729 SR
Queue Stats
16W - 17L
1,534 Elo+
Party 1
Team Averages
Level 24
1,822 SR
1,569 Elo+

VS

Team Averages
Level 22
1,429 SR
1,500 Elo+
Hercules
Hercules
Selahattin
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
blod33
Loki
Level 28
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
skip96
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akile
Jing Wei
12
3 / 5 / 0
9,233
660
4,225
12,035
4,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Patrushev9
Bellona
12
1 / 3 / 2
9,037
646
7,514
11,236
11,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
iAiho
Merlin
13
0 / 3 / 2
8,815
630
11,379
7,611
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Selahattin
Hercules
13
3 / 0 / 6
9,545
682
5,323
8,658
10,052
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Loki
blod33
Loki
12
2 / 2 / 5
9,535
681
3,952
9,619
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
15
6 / 2 / 5
10,914
780
14,445
11,042
4,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Akile
Jing Wei
3
5
0
0.6
L
Bellona
Patrushev9
Bellona
1
3
2
0.67
W
Hercules
Selahattin
Hercules
3
0
6
6
W
Loki
blod33
Loki
2
2
5
2.25
L
Merlin
iAiho
Merlin
0
3
2
0.33
W
Ra
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
23,720
30,882
Taken
29,319
18,215
Mitigated
19,685
5,290
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Akile
Jing Wei
4,225
3,638
0
1,541
12,035
4,084
0
6,734
5,301
0
27,045
L
Bellona
Patrushev9
Bellona
7,514
1,387
0
2,456
11,236
11,590
0
4,485
6,751
1,171
31,254
W
Hercules
Selahattin
Hercules
5,323
1,551
0
2,914
8,658
10,052
713
4,948
3,710
108
19,336
W
Loki
blod33
Loki
3,952
1,390
0
1,357
9,619
4,857
1,291
3,229
6,390
0
22,803
L
Merlin
iAiho
Merlin
11,379
840
0
1,293
7,611
2,541
0
3,351
4,260
62,677
0
W
Ra
14,445
1,224
3,586
5,406
11,042
4,776
1,636
4,119
6,923
75,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
29,994
163
Minions Killed
162
0
Camps Cleared
0
738,858
Distance Traveled
826,221
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,233
660
48
3
0
276,548
3
L
Bellona
9,037
646
41
3
0
225,726
0
W
Hercules
9,545
682
21
2
0
276,275
0
W
Loki
9,535
681
29
2
0
264,460
2
L
Merlin
8,815
630
74
5
0
236,584
4
W
Ra
10,914
780
112
8
0
285,486
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role