Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Valcka622
Ra
Level 25
God Stats
16W - 20L
1,500 SR
Queue Stats
54W - 77L
1,250 Elo+
Party 1
Anhur
Anhur
createur66
Anhur
Level 95
God Stats
20W - 28L
1,425 SR
Queue Stats
145W - 168L
1,437 Elo+
Party 1
Team Averages
Level 49
1,475 SR
1,396 Elo+

VS

Team Averages
Level 30
1,495 SR
1,293 Elo+
Ra
Ra
 
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 18L
1,235 Elo+
Party 2
Guan Yu
Guan Yu
DrshRsh
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,235 Elo+
Party 2
Pele
Pele
ichbinzlatan
Pele
Level 81
God Stats
3W - 1L
1,484 SR
Queue Stats
289W - 299L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 1 / 5
6,192
885
2,664
4,435
2,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
3 / 2 / 9
6,290
899
3,759
3,428
1,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Anhur
9
6 / 2 / 6
6,472
925
4,985
4,798
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 4 / 1
4,417
631
69
2,386
494
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
DrshRsh
Guan Yu
5
0 / 8 / 1
4,488
641
1,178
7,546
2,280
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

10
4 / 1 / 0
6,311
902
3,217
4,996
1,295
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
4
5
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
5
6.5
L
Ra
 
Ra
0
4
1
0.13
L
Guan Yu
DrshRsh
Guan Yu
0
8
1
0.06
W
3
2
9
3.75
W
Anhur
6
2
6
4.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,408
Damage
4,464
12,661
Taken
14,928
4,854
Mitigated
4,069
4,066
Healing
1,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,664
1,212
0
1,615
4,435
2,420
280
23
4,412
0
20,267
L
Ra
 
Ra
69
0
0
0
2,386
494
0
668
1,718
859
0
L
Guan Yu
DrshRsh
Guan Yu
1,178
213
7
300
7,546
2,280
0
1,596
5,950
0
2,684
W
3,759
489
980
741
3,428
1,069
482
25
3,403
12,021
0
W
Anhur
4,985
2,529
0
730
4,798
1,365
1,579
72
4,726
0
21,896
L
3,217
964
0
1,174
4,996
1,295
0
1,545
3,451
0
21,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,954
Gold Earned
15,216
89
Minions Killed
38
0
Camps Cleared
0
374,921
Distance Traveled
249,241
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,192
885
31
4
0
127,586
1
L
Ra
4,417
631
0
0
0
25,453
0
L
Guan Yu
4,488
641
0
0
0
95,064
0
W
Ra
6,290
899
32
5
0
124,097
2
W
Anhur
6,472
925
26
4
0
123,238
0
L
Pele
6,311
902
38
5
0
128,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role