Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
23W - 32L
1,543 SR
Queue Stats
308W - 411L
1,405 Elo+
Party 1
King Arthur
King Arthur
ActualTrashPanda
King Arthur
Level 108
God Stats
3W - 6L
1,346 SR
Queue Stats
96W - 108L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
LaunchpadMcQuack
Ne Zha
Level 31
God Stats
8W - 10L
1,543 SR
Queue Stats
173W - 164L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
P1iskin
Sylvanus
Level 129
God Stats
20W - 28L
1,419 SR
Queue Stats
131W - 181L
1,475 Elo+
Party 1
Anubis
Anubis
Skullzarr
Anubis
Level 86
God Stats
15W - 8L
1,775 SR
Queue Stats
199W - 207L
1,522 Elo+
Party 1
Team Averages
Level 76
1,525 SR
1,475 Elo+

VS

Team Averages
Level 117
1,573 SR
1,534 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ajani03637
Baba Yaga
Level 48
God Stats
2W - 1L
1,740 SR
Queue Stats
477W - 444L
1,544 Elo+
Solo
Chiron
Chiron
Auriferous16
Chiron
Level 128
God Stats
15W - 12L
1,576 SR
Queue Stats
317W - 318L
1,409 Elo+
Solo
Merlin
Merlin
conter10
Merlin
Level 142
God Stats
10W - 5L
1,547 SR
Queue Stats
69W - 65L
1,543 Elo+
Party 2
Hercules
Hercules
gringashow
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 0
8,074
299
564
2,211
357
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ActualTrashPanda
King Arthur
20
3 / 5 / 2
13,048
483
14,944
23,873
28,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 5 / 4
14,010
519
9,101
25,686
9,513
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
P1iskin
Sylvanus
15
1 / 10 / 7
12,310
456
8,840
22,603
20,122
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Skullzarr
Anubis
20
12 / 5 / 2
14,389
533
31,286
22,018
10,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 0 / 0
8,852
328
159
939
185
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Ajani03637
Baba Yaga
20
4 / 6 / 12
14,908
552
19,056
20,027
9,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
20
7 / 3 / 9
15,006
556
19,369
16,561
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
conter10
Merlin
20
2 / 6 / 10
14,630
542
14,997
18,035
5,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
gringashow
Hercules
20
13 / 5 / 6
17,505
648
17,624
35,541
33,627
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
20
Kills
26
26
Deaths
20
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Hun Batz
 
Hun Batz
0
0
0
0
L
King Arthur
ActualTrashPanda
King Arthur
3
5
2
0.8
W
Baba Yaga
Ajani03637
Baba Yaga
4
6
12
1.67
W
Chiron
7
3
9
3.83
L
4
5
4
1.2
L
Sylvanus
P1iskin
Sylvanus
1
10
7
0.45
L
Anubis
Skullzarr
Anubis
12
5
2
2.6
W
Merlin
conter10
Merlin
2
6
10
1.17
W
Hercules
gringashow
Hercules
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,735
Damage
71,205
96,391
Taken
91,103
68,599
Mitigated
54,245
34,126
Healing
33,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
564
452
0
133
2,211
357
0
1,151
1,060
0
13,121
W
Hun Batz
 
Hun Batz
159
29
0
599
939
185
0
92
847
0
5,909
L
King Arthur
ActualTrashPanda
King Arthur
14,944
1,389
0
4,577
23,873
28,146
1,066
9,908
13,965
0
86,559
W
Baba Yaga
Ajani03637
Baba Yaga
19,056
1,685
0
6,540
20,027
9,809
779
12,167
7,860
87,170
0
W
Chiron
19,369
9,264
1,590
9,677
16,561
5,564
7,539
8,226
8,335
0
109,922
L
9,101
3,360
0
11,069
25,686
9,513
1,458
6,653
19,033
0
110,302
L
Sylvanus
P1iskin
Sylvanus
8,840
723
1,758
4,503
22,603
20,122
429
8,973
13,630
28,269
0
L
Anubis
Skullzarr
Anubis
31,286
1,817
0
12,086
22,018
10,461
2,005
7,368
14,650
103,934
0
W
Merlin
conter10
Merlin
14,997
585
0
1,940
18,035
5,060
1,504
7,883
10,002
90,674
0
W
Hercules
gringashow
Hercules
17,624
5,014
0
13,065
35,541
33,627
1,034
14,299
21,242
0
79,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,831
Gold Earned
70,901
519
Minions Killed
577
0
Camps Cleared
0
1,914,413
Distance Traveled
2,023,773
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,074
299
27
1
0
113,757
1
W
Hun Batz
8,852
328
14
1
0
95,775
1
L
King Arthur
13,048
483
150
6
0
474,469
3
W
Baba Yaga
14,908
552
146
5
0
454,198
5
W
Chiron
15,006
556
154
6
0
470,589
8
L
Ne Zha
14,010
519
162
6
0
495,176
0
L
Sylvanus
12,310
456
17
1
0
397,925
3
L
Anubis
14,389
533
163
6
0
433,086
4
W
Merlin
14,630
542
165
6
0
458,179
4
W
Hercules
17,505
648
98
4
0
545,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role