Player Matchup

Vamana
Vamana
Platinum III
 
Vamana
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Debbris
Ymir
Silver II
Level 49
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 7L
1,614 MMR
Solo
Nemesis
Nemesis
Platinum II
YEISCIIX
Nemesis
Platinum II
Level 141
God Stats
11W - 13L
1,781 SR
Queue Stats
214W - 208L
1,772 MMR
Solo
Vulcan
Vulcan
Platinum I
firebud
Vulcan
Platinum I
Level 160
God Stats
10W - 7L
1,506 SR
Queue Stats
529W - 496L
1,823 MMR
Solo
Anhur
Anhur
Gold I
suNgsta
Anhur
Gold I
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
421W - 409L
1,751 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,547 SR
1,692 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,729 SR
1,803 MMR
King Arthur
King Arthur
Platinum II
BennyXD
King Arthur
Platinum II
Level 145
God Stats
7W - 2L
1,689 SR
Queue Stats
708W - 683L
1,758 MMR
Solo
Sobek
Sobek
Platinum III
CaptainMcTreeJr
Sobek
Platinum III
Level 154
God Stats
158W - 127L
1,630 SR
Queue Stats
487W - 472L
1,765 MMR
Solo
Raijin
Raijin
Diamond V
Jeequeeyzfbaby
Raijin
Diamond V
Level 148
God Stats
4W - 1L
1,798 SR
Queue Stats
124W - 107L
1,904 MMR
Solo
Hachiman
Hachiman
Platinum II
ValKal
Hachiman
Platinum II
Level 89
God Stats
9W - 5L
1,686 SR
Queue Stats
188W - 173L
1,777 MMR
Solo
Pele
Pele
Platinum I
zSquares
Pele
Platinum I
Level 102
God Stats
3W - 1L
1,842 SR
Queue Stats
27W - 29L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 9 / 4
16,319
510
18,962
35,596
50,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Debbris
Ymir
17
1 / 8 / 6
12,054
377
5,303
19,463
19,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
YEISCIIX
Nemesis
20
4 / 6 / 6
17,546
548
8,188
21,410
11,188
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
firebud
Vulcan
20
4 / 6 / 7
18,900
591
26,143
16,368
7,591
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
suNgsta
Anhur
20
5 / 8 / 5
15,852
495
18,984
21,609
7,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
DiscordiaOdinPersephoneThorHeimdallr

VS

Bans
CamazotzHun BatzAphroditeThanatosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BennyXD
King Arthur
20
12 / 3 / 9
19,577
612
24,453
32,114
37,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 2 / 19
16,569
518
8,708
24,144
35,852
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 4 / 12
19,262
602
19,745
17,013
7,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ValKal
Hachiman
20
6 / 1 / 13
18,570
580
18,668
20,676
9,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
10 / 7 / 20
20,115
629
24,616
25,776
13,466
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
17
Kills
37
37
Deaths
17
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
9
4
0.56
W
King Arthur
BennyXD
King Arthur
12
3
9
5.5
W
1
2
19
5.25
L
Ymir
Debbris
Ymir
1
8
6
0.5
W
8
4
12
3.5
W
Hachiman
ValKal
Hachiman
6
1
13
12.5
L
Nemesis
YEISCIIX
Nemesis
4
6
6
1.17
L
Vulcan
firebud
Vulcan
4
6
7
1.25
L
Anhur
suNgsta
Anhur
5
8
5
0.94
W
Pele
10
7
20
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,580
Damage
96,190
114,446
Taken
119,723
96,649
Mitigated
103,541
24,822
Healing
49,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
18,962
7,393
0
9,524
35,596
50,085
0
5,349
29,863
0
105,860
W
King Arthur
BennyXD
King Arthur
24,453
4,086
0
13,278
32,114
37,954
784
7,312
24,802
0
126,947
W
8,708
519
0
9,030
24,144
35,852
218
6,913
17,231
43,769
0
L
Ymir
Debbris
Ymir
5,303
130
320
713
19,463
19,799
0
7,297
12,166
33,407
0
W
19,745
907
0
2,700
17,013
7,187
601
6,636
10,377
160,016
0
W
Hachiman
ValKal
Hachiman
18,668
14,723
0
13,846
20,676
9,082
9,481
5,223
15,453
0
159,690
L
Nemesis
YEISCIIX
Nemesis
8,188
2,899
0
5,409
21,410
11,188
2,885
4,791
16,561
0
137,959
L
Vulcan
firebud
Vulcan
26,143
8,136
0
4,503
16,368
7,591
816
6,021
10,347
187,091
0
L
Anhur
suNgsta
Anhur
18,984
8,335
0
4,353
21,609
7,986
1,986
4,995
16,614
0
118,548
W
Pele
24,616
6,396
0
10,503
25,776
13,466
2,306
7,578
18,198
0
172,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,671
Gold Earned
94,093
932
Minions Killed
915
0
Camps Cleared
0
2,943,269
Distance Traveled
3,014,974
49
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,319
510
187
6
0
526,548
1
W
King Arthur
19,577
612
172
5
0
581,515
3
W
Sobek
16,569
518
54
2
0
636,102
23
L
Ymir
12,054
377
41
1
0
576,949
14
W
Raijin
19,262
602
264
8
0
566,163
10
W
Hachiman
18,570
580
226
7
0
592,393
10
L
Nemesis
17,546
548
199
6
0
646,505
12
L
Vulcan
18,900
591
304
10
0
644,136
15
L
Anhur
15,852
495
201
6
0
549,131
7
W
Pele
20,115
629
199
6
0
638,801
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role