Player Matchup

Scylla
Scylla
Chupracabra
Scylla
Level 127
God Stats
1W - 0L
1,298 SR
Queue Stats
33W - 27L
1,574 Elo+
Party 1
Hera
Hera
Malfegorus
Hera
Level 96
God Stats
1W - 0L
2,037 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 1
Merlin
Merlin
RaviolliKing
Merlin
Level 135
God Stats
1W - 0L
1,714 SR
Queue Stats
38W - 34L
1,617 Elo+
Party 1
Medusa
Medusa
TheAlphanuts
Medusa
Level 144
God Stats
2W - 0L
1,673 SR
Queue Stats
41W - 41L
1,574 Elo+
Party 1
Mulan
Mulan
taylormade1412
Mulan
Level 122
God Stats
2W - 1L
1,598 SR
Queue Stats
105W - 101L
1,584 Elo+
Solo
Team Averages
Level 125
1,664 SR
1,578 Elo+

VS

Team Averages
Level 140
1,757 SR
1,547 Elo+
Janus
Janus
Knight Deranged
Janus
Level 118
God Stats
0W - 1L
1,833 SR
Queue Stats
36W - 41L
1,529 Elo+
Party 3
Thoth
Thoth
Nashguy
Thoth
Level 143
God Stats
3W - 4L
1,906 SR
Queue Stats
351W - 356L
1,599 Elo+
Solo
Mulan
Mulan
NoShootpls
Mulan
Level 147
God Stats
2W - 2L
1,611 SR
Queue Stats
340W - 346L
1,525 Elo+
Party 2
Scylla
Scylla
RaveCaveman666
Scylla
Level 160
God Stats
4W - 3L
1,629 SR
Queue Stats
363W - 363L
1,575 Elo+
Party 3
Cerberus
Cerberus
xDaystar
Cerberus
Level 133
God Stats
11W - 13L
1,806 SR
Queue Stats
471W - 541L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
8 / 2 / 19
11,356
1,032
12,029
10,944
3,840
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 16
9,891
899
8,496
10,207
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
14
4 / 5 / 10
8,977
816
8,666
8,423
2,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
11 / 4 / 17
11,955
1,087
19,087
12,478
4,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 5 / 12
10,138
922
11,952
14,884
9,512
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
8,838
803
11,691
10,486
3,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Nashguy
Thoth
13
1 / 8 / 14
8,352
759
10,681
12,233
4,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
5 / 8 / 10
10,262
933
7,308
16,201
12,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 6 / 9
10,441
949
8,102
12,466
4,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
xDaystar
Cerberus
16
6 / 7 / 13
9,511
865
8,839
17,568
17,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
76
35
Kills
22
22
Deaths
35
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
2
19
8.75
L
3
6
8
1.17
W
5
6
16
2.17
L
Thoth
Nashguy
Thoth
1
8
14
1
L
Mulan
5
8
10
1.25
L
7
6
9
1.92
W
Merlin
4
5
10
1.8
W
Medusa
11
4
17
4.88
W
7
5
12
2.6
L
Cerberus
xDaystar
Cerberus
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,230
Damage
46,621
56,936
Taken
68,954
24,245
Mitigated
42,441
20,774
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,029
1,269
2,054
3,811
10,944
3,840
1,150
6,967
3,977
25,183
0
L
11,691
601
0
770
10,486
3,499
405
5,072
5,414
29,509
0
W
8,496
2,198
1,472
1,554
10,207
3,504
1,449
7,658
2,549
15,370
0
L
Thoth
Nashguy
Thoth
10,681
478
864
1,199
12,233
4,323
620
5,475
6,758
18,383
0
L
Mulan
7,308
780
2,076
2,361
16,201
12,793
46
3,880
12,321
0
12,860
L
8,102
379
1,000
2,633
12,466
4,506
641
7,567
4,899
21,605
0
W
Merlin
8,666
331
159
955
8,423
2,682
400
7,464
959
19,949
0
W
Medusa
19,087
9,185
868
4,102
12,478
4,707
1,989
8,458
4,020
0
43,860
W
11,952
2,480
1,325
4,474
14,884
9,512
658
8,766
6,118
0
16,501
L
Cerberus
xDaystar
Cerberus
8,839
69
1,554
4,019
17,568
17,320
93
7,197
10,371
16,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
47,404
121
Minions Killed
114
0
Camps Cleared
0
987,359
Distance Traveled
928,678
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,356
1,032
38
3
0
220,280
4
L
Janus
8,838
803
31
3
0
193,456
1
W
Hera
9,891
899
18
2
0
183,057
0
L
Thoth
8,352
759
18
2
0
183,419
0
L
Mulan
10,262
933
9
1
0
172,467
0
L
Scylla
10,441
949
25
2
0
207,455
1
W
Merlin
8,977
816
28
3
0
191,065
1
W
Medusa
11,955
1,087
33
3
0
212,830
2
W
Mulan
10,138
922
4
0
0
180,127
0
L
Cerberus
9,511
865
31
3
0
171,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role