Player Matchup

Medusa
Medusa
Bronze I
 
Medusa
Bronze I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
Ayo_Itz_Shel
Da Ji
Bronze III
Level 122
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 7L
953 MMR
Solo
Ganesha
Ganesha
Bronze II
TheSacTownPsycho
Ganesha
Bronze II
Level 36
God Stats
7W - 15L
1,437 SR
Queue Stats
10W - 19L
889 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,412 SR
1,114 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,499 SR
1,006 MMR
Anhur
Anhur
Silver V
HYDROSKUNK 420i
Anhur
Silver V
Level 99
God Stats
3W - 4L
1,709 SR
Queue Stats
133W - 154L
896 MMR
Solo
Zeus
Zeus
Bronze I
Soulja ZULU
Zeus
Bronze I
Level 125
God Stats
10W - 2L
1,500 SR
Queue Stats
225W - 185L
877 MMR
Party 1
Jormungandr
Jormungandr
Silver III
VANDERKILLS2
Jormungandr
Silver III
Level 108
God Stats
3W - 3L
1,289 SR
Queue Stats
62W - 53L
1,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 8 / 2
6,625
602
4,122
11,320
4,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
5 / 6 / 1
8,305
755
5,495
9,999
3,462
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 4
7,597
691
2,920
9,178
6,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KukulkanAphroditeBacchusChang'eHera

VS

Bans
Xing TianChironHadesFafnirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
8,473
770
5,249
6,317
1,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 2 / 3
8,965
815
9,879
4,497
1,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
VANDERKILLS2
Jormungandr
11
3 / 3 / 8
8,349
759
8,645
10,063
4,256
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
2
0.25
L
5
6
1
0.92
W
4
1
8
8
W
8
2
3
4.75
L
0
1
4
2
W
Jormungandr
VANDERKILLS2
Jormungandr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,537
Damage
23,773
30,497
Taken
20,877
14,201
Mitigated
6,869
3,533
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,122
2,601
0
0
11,320
4,009
145
8,049
3,271
0
16,482
L
5,495
695
0
330
9,999
3,462
0
4,394
5,605
0
20,602
W
5,249
3,786
0
490
6,317
1,454
208
700
5,617
0
19,665
W
9,879
926
0
733
4,497
1,159
285
488
4,009
40,072
0
L
2,920
163
517
2,686
9,178
6,730
0
6,217
2,961
18,394
0
W
Jormungandr
VANDERKILLS2
Jormungandr
8,645
2,751
388
2,793
10,063
4,256
30
1,836
8,227
24,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
25,787
73
Minions Killed
134
0
Camps Cleared
0
585,099
Distance Traveled
582,599
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,625
602
36
3
0
173,603
0
L
Da Ji
8,305
755
27
2
0
204,626
1
W
Anhur
8,473
770
38
3
0
185,131
0
W
Zeus
8,965
815
70
6
0
193,272
4
L
Ganesha
7,597
691
10
1
0
206,870
0
W
Jormungandr
8,349
759
26
2
0
204,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role