Player Matchup

Tyr
Tyr
EC-FV13EH-VB014
Tyr
Level 24
God Stats
0W - 2L
1,279 SR
Queue Stats
89W - 127L
1,205 Elo+
Solo
Izanami
Izanami
JudeRocks4ever
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 2
Arachne
Arachne
TigerStrike92
Arachne
Level 102
God Stats
3W - 7L
1,438 SR
Queue Stats
141W - 153L
1,341 Elo+
Solo
Heimdallr
Heimdallr
XxFullTeamxX
Heimdallr
Level 27
God Stats
5W - 7L
1,748 SR
Queue Stats
166W - 179L
1,237 Elo+
Solo
Cupid
Cupid
ninefunkysloths
Cupid
Level 64
God Stats
5W - 6L
1,712 SR
Queue Stats
343W - 323L
1,151 Elo+
Party 2
Team Averages
Level 48
1,535 SR
1,213 Elo+

VS

Team Averages
Level 58
1,396 SR
1,304 Elo+
Heimdallr
Heimdallr
Jack_zero8
Heimdallr
Level 61
God Stats
2W - 4L
1,171 SR
Queue Stats
302W - 337L
1,290 Elo+
Solo
Ravana
Ravana
Kelro
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 140L
1,256 Elo+
Solo
Rama
Rama
Marswolf453
Rama
Level 69
God Stats
1W - 1L
1,093 SR
Queue Stats
52W - 52L
1,317 Elo+
Party 1
Hera
Hera
OGxUncleRuckus
Hera
Level 75
God Stats
3W - 0L
1,715 SR
Queue Stats
89W - 80L
1,331 Elo+
Solo
Osiris
Osiris
Sapphiredragons3
Osiris
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,732
673
1,373
6,175
3,199
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 5 / 7
8,186
819
8,656
8,703
3,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
16
6 / 6 / 8
9,870
987
9,034
11,577
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
XxFullTeamxX
Heimdallr
8
1 / 1 / 1
6,421
642
1,935
1,574
578
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 7
9,536
954
7,346
13,439
5,485
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jack_zero8
Heimdallr
15
3 / 4 / 14
9,197
920
9,121
7,977
3,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Kelro
Ravana
13
2 / 5 / 7
8,212
821
4,412
7,573
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 8
9,830
983
7,498
6,629
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 1 / 6
11,016
1,102
11,496
3,660
1,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 11
7,968
797
4,219
10,065
5,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
16
Kills
20
20
Deaths
16
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Heimdallr
Jack_zero8
Heimdallr
3
4
14
2.5
L
1
5
7
0.9
W
Ravana
Kelro
Ravana
2
5
7
1.1
W
5
2
8
4.5
W
10
1
6
13
W
0
4
11
1.38
L
Arachne
6
6
8
1.67
L
Heimdallr
XxFullTeamxX
Heimdallr
1
1
1
1.5
L
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
36,746
41,468
Taken
35,904
17,866
Mitigated
15,644
12,147
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,373
979
43
365
6,175
3,199
0
731
5,444
0
3,536
W
Heimdallr
Jack_zero8
Heimdallr
9,121
3,445
971
1,135
7,977
3,284
1,200
0
7,977
0
21,374
L
8,656
6,287
0
250
8,703
3,669
913
2,533
6,170
0
31,322
W
Ravana
Kelro
Ravana
4,412
1,161
582
458
7,573
2,979
209
0
7,573
0
10,413
W
7,498
3,717
877
2,173
6,629
2,580
2,065
0
6,629
0
24,542
W
11,496
1,377
123
455
3,660
1,388
981
0
3,660
35,944
0
W
4,219
1,438
517
849
10,065
5,413
601
0
10,065
0
8,412
L
Arachne
9,034
5,951
669
2,527
11,577
4,935
536
1,661
9,916
0
12,553
L
Heimdallr
XxFullTeamxX
Heimdallr
1,935
853
536
339
1,574
578
0
148
1,426
0
4,437
L
7,346
3,075
1,924
5,494
13,439
5,485
306
6,423
7,016
0
18,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
46,223
87
Minions Killed
143
0
Camps Cleared
0
730,514
Distance Traveled
913,496
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,732
673
6
1
0
102,606
0
W
Heimdallr
9,197
920
37
4
0
172,876
0
L
Izanami
8,186
819
44
4
0
155,106
0
W
Ravana
8,212
821
6
1
0
180,781
0
W
Rama
9,830
983
41
4
0
183,064
0
W
Hera
11,016
1,102
55
6
0
179,336
1
W
Osiris
7,968
797
4
0
0
197,439
0
L
Arachne
9,870
987
13
1
0
252,092
0
L
Heimdallr
6,421
642
4
0
0
65,640
0
L
Cupid
9,536
954
20
2
0
155,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role