Player Matchup

Neith
Neith
CruzinHigh41
Neith
Level 29
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Anubis
Anubis
HiTmAn_CJack
Anubis
Level 76
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
MidKnightRidah
Yemoja
Level 27
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 2
Hel
Hel
SpacedHippie420
Hel
Level 28
God Stats
0W - 2L
1,357 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 2
Team Averages
Level 40
1,341 SR
1,310 Elo+

VS

Team Averages
Level 73
1,454 SR
1,465 Elo+
Cupid
Cupid
Gabriela359
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,348 Elo+
Party 1
Ra
Ra
XIDarrenStylexX
Ra
Level 29
God Stats
1W - 0L
1,265 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
dyonisio_omar
Fenrir
Level 126
God Stats
1W - 0L
1,550 SR
Queue Stats
8W - 9L
1,298 Elo+
Party 1
Ymir
Ymir
neo4287
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,249
750
5,093
9,768
3,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
5 / 6 / 3
9,637
876
8,983
12,475
6,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 2
7,961
724
4,420
12,460
8,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 2
8,083
735
3,739
9,898
3,176
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,030
912
7,194
7,708
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 1 / 3
11,331
1,030
12,575
8,597
3,133
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 4
9,825
893
6,615
10,037
3,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
neo4287
Ymir
17
4 / 2 / 9
10,465
951
9,099
12,207
5,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
25
25
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
5
2
7
4.25
L
Anubis
5
6
3
1.08
L
1
7
2
0.29
L
2
6
2
0.5
W
11
1
3
12.5
W
5
5
4
1.4
W
Ymir
neo4287
Ymir
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
35,483
44,601
Taken
38,549
22,117
Mitigated
14,936
8,001
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,093
2,528
0
1,595
9,768
3,786
360
7,189
2,579
0
21,474
W
7,194
3,794
410
4,150
7,708
2,568
2,446
3,380
4,328
0
30,742
L
Anubis
8,983
762
0
2,869
12,475
6,788
0
6,278
6,197
37,102
0
L
4,420
567
628
390
12,460
8,367
477
4,673
7,787
16,112
0
L
3,739
809
669
1,850
9,898
3,176
630
3,534
6,364
15,707
0
W
12,575
1,240
3,135
5,166
8,597
3,133
2,606
4,812
3,785
47,691
0
W
6,615
1,747
0
1,224
10,037
3,410
465
6,705
3,056
0
21,249
W
Ymir
neo4287
Ymir
9,099
1,885
0
3,095
12,207
5,825
908
3,190
9,017
39,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
41,651
151
Minions Killed
216
1
Camps Cleared
14
548,089
Distance Traveled
761,693
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,249
750
25
2
1
143,236
0
W
Cupid
10,030
912
42
4
2
153,613
0
L
Anubis
9,637
876
70
6
0
143,581
2
L
Yemoja
7,961
724
20
2
0
119,288
0
L
Hel
8,083
735
36
3
0
141,984
2
W
Ra
11,331
1,030
81
7
2
226,376
0
W
Fenrir
9,825
893
37
3
6
201,899
2
W
Ymir
10,465
951
56
5
4
179,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role