Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
BruhYUdieDoe
The Morrigan
Level 121
God Stats
2W - 3L
1,348 SR
Queue Stats
451W - 434L
1,508 Elo+
Solo
Nike
Nike
HoermiusMora96
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,112 Elo+
Solo
Bastet
Bastet
Taohay
Bastet
Level 127
God Stats
7W - 8L
1,541 SR
Queue Stats
312W - 309L
1,521 Elo+
Party 2
Ares
Ares
poIock93
Ares
Level 140
God Stats
3W - 1L
1,746 SR
Queue Stats
268W - 234L
1,518 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,432 Elo+

VS

Team Averages
Level 117
1,452 SR
1,525 Elo+
Sun Wukong
Sun Wukong
BiggPac
Sun Wukong
Level 150
God Stats
6W - 5L
1,492 SR
Queue Stats
213W - 217L
1,537 Elo+
Party 1
Sol
Sol
DJs_illest
Sol
Level 84
God Stats
1W - 1L
1,123 SR
Queue Stats
32W - 37L
1,442 Elo+
Party 1
Susano
Susano
JayYurei
Susano
Level 119
God Stats
2W - 1L
1,823 SR
Queue Stats
133W - 132L
1,556 Elo+
Party 1
Geb
Geb
Travis204
Geb
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
159W - 143L
1,536 Elo+
Solo
Nox
Nox
xXFERRERAXx
Nox
Level 147
God Stats
1W - 1L
1,321 SR
Queue Stats
62W - 52L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 4 / 11
8,620
784
9,368
9,081
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
BruhYUdieDoe
The Morrigan
16
6 / 4 / 6
9,642
877
8,980
7,986
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 9
8,210
746
4,958
14,001
10,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Taohay
Bastet
15
5 / 4 / 7
9,045
822
10,225
8,446
4,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
13
0 / 5 / 11
7,634
694
6,621
13,303
12,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggPac
Sun Wukong
14
7 / 3 / 12
9,225
839
9,051
15,050
12,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 4 / 9
9,483
862
10,906
9,406
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
JayYurei
Susano
14
4 / 4 / 11
8,747
795
9,405
10,290
4,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

16
2 / 2 / 16
9,321
847
5,622
10,941
10,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 1 / 16
9,869
897
10,965
5,973
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
13
Kills
22
22
Deaths
14
44
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
11
1.63
W
Sun Wukong
BiggPac
Sun Wukong
7
3
12
4.33
L
The Morrigan
BruhYUdieDoe
The Morrigan
6
4
6
2.25
W
7
4
9
2.88
L
1
5
9
1.1
W
Susano
JayYurei
Susano
4
4
11
2.38
L
Bastet
Taohay
Bastet
5
4
7
2.13
W
2
2
16
5
L
Ares
0
5
11
1.1
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,152
Damage
45,949
52,817
Taken
51,660
34,880
Mitigated
35,550
15,704
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,368
3,523
1,158
2,078
9,081
3,889
1,088
4,205
4,876
0
28,522
W
Sun Wukong
BiggPac
Sun Wukong
9,051
1,610
955
2,368
15,050
12,642
521
5,373
9,677
0
19,635
L
The Morrigan
BruhYUdieDoe
The Morrigan
8,980
1,275
1,972
1,934
7,986
3,661
228
2,578
5,408
20,110
0
W
10,906
787
1,459
2,062
9,406
4,141
1,032
2,521
6,885
21,253
0
L
4,958
652
951
672
14,001
10,363
440
8,226
5,775
0
17,349
W
Susano
JayYurei
Susano
9,405
1,283
2,155
1,351
10,290
4,864
1,396
2,213
8,077
0
23,242
L
Bastet
Taohay
Bastet
10,225
1,809
1,939
1,334
8,446
4,563
0
5,414
3,032
0
12,474
W
5,622
329
854
922
10,941
10,777
572
4,571
6,370
14,506
0
L
Ares
6,621
522
1,413
2,253
13,303
12,404
0
7,070
6,233
10,728
0
W
10,965
437
595
1,579
5,973
3,126
1,034
923
5,050
30,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
46,645
106
Minions Killed
130
0
Camps Cleared
0
943,545
Distance Traveled
898,007
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,620
784
41
4
0
178,096
1
W
Sun Wukong
9,225
839
9
1
0
157,793
1
L
The Morrigan
9,642
877
22
2
0
183,403
0
W
Sol
9,483
862
18
2
0
175,435
0
L
Nike
8,210
746
26
2
0
209,466
0
W
Susano
8,747
795
22
2
0
166,872
1
L
Bastet
9,045
822
13
1
0
204,508
0
W
Geb
9,321
847
22
2
0
198,748
2
L
Ares
7,634
694
4
0
0
168,072
0
W
Nox
9,869
897
59
5
0
199,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role