Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
2W - 4L
1,582 SR
Queue Stats
14W - 12L
1,444 Elo+
Solo
Chang'e
Chang'e
HarryPoop
Chang'e
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
75W - 84L
1,438 Elo+
Party 1
Neith
Neith
Maassshhaaggaann
Neith
Level 26
God Stats
67W - 62L
1,553 SR
Queue Stats
77W - 78L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Toxic Veggy
Jormungandr
Level 26
God Stats
23W - 21L
1,553 SR
Queue Stats
144W - 120L
1,521 Elo+
Party 1
Chernobog
Chernobog
way2stoned5610
Chernobog
Level 26
God Stats
6W - 6L
1,522 SR
Queue Stats
77W - 86L
1,465 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,464 Elo+

VS

Team Averages
Level 28
1,497 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ranpha99
Ah Muzen Cab
Level 28
God Stats
26W - 10L
1,642 SR
Queue Stats
92W - 84L
1,583 Elo+
Solo
Ymir
Ymir
Rinnegano
Ymir
Level 29
God Stats
12W - 7L
1,466 SR
Queue Stats
460W - 454L
1,459 Elo+
Solo
Chaac
Chaac
SpaZmat1cMayhem
Chaac
Level 27
God Stats
4W - 6L
1,446 SR
Queue Stats
119W - 97L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
Watsamara_vaa
Ao Kuang
Level 26
God Stats
2W - 5L
1,688 SR
Queue Stats
345W - 362L
1,410 Elo+
Solo
Loki
Loki
suCC_manz
Loki
Level 31
God Stats
2W - 5L
1,243 SR
Queue Stats
18W - 21L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 13 / 13
16,215
1,247
24,213
28,939
15,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
HarryPoop
Chang'e
20
2 / 11 / 14
13,167
1,013
13,434
25,217
10,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 8 / 8
12,484
960
9,884
15,812
7,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Toxic Veggy
Jormungandr
20
5 / 6 / 19
14,717
1,132
22,023
28,244
37,977
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
way2stoned5610
Chernobog
20
11 / 12 / 11
15,715
1,209
27,212
28,511
14,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ranpha99
Ah Muzen Cab
20
16 / 3 / 18
17,304
1,331
40,651
15,436
8,239
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
20
4 / 7 / 30
15,661
1,205
19,954
27,078
41,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 8 / 20
15,033
1,156
15,870
22,085
22,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Watsamara_vaa
Ao Kuang
20
11 / 6 / 24
15,903
1,223
20,265
20,054
9,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
11 / 8 / 20
15,427
1,187
20,762
19,608
7,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
162
32
Kills
50
50
Deaths
32
65
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
13
13
1.27
L
Chang'e
HarryPoop
Chang'e
2
11
14
0.82
L
4
8
8
1
W
Ah Muzen Cab
Ranpha99
Ah Muzen Cab
16
3
18
8.33
W
Ymir
4
7
30
2.71
W
8
8
20
2.25
L
Jormungandr
Toxic Veggy
Jormungandr
5
6
19
2.42
W
Ao Kuang
Watsamara_vaa
Ao Kuang
11
6
24
3.83
W
Loki
11
8
20
2.63
L
Chernobog
way2stoned5610
Chernobog
11
12
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,766
Damage
117,502
126,723
Taken
104,261
85,392
Mitigated
89,138
7,667
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
24,213
10,092
0
1,280
28,939
15,325
0
8,616
20,323
0
47,993
L
Chang'e
HarryPoop
Chang'e
13,434
1,436
2,116
2,933
25,217
10,325
0
7,269
17,948
34,977
0
L
9,884
6,384
342
996
15,812
7,298
0
5,184
10,628
0
24,795
W
Ah Muzen Cab
Ranpha99
Ah Muzen Cab
40,651
32,945
0
5,112
15,436
8,239
0
4,889
10,547
0
86,910
W
Ymir
19,954
1,758
0
873
27,078
41,103
0
8,487
18,591
33,091
0
W
15,870
4,042
0
5,912
22,085
22,566
0
7,073
15,012
0
56,443
L
Jormungandr
Toxic Veggy
Jormungandr
22,023
5,668
0
0
28,244
37,977
0
8,311
19,933
54,850
0
W
Ao Kuang
Watsamara_vaa
Ao Kuang
20,265
6,488
567
4,064
20,054
9,387
0
6,455
13,599
35,610
0
W
Loki
20,762
10,599
315
1,080
19,608
7,843
0
8,553
11,055
0
29,688
L
Chernobog
way2stoned5610
Chernobog
27,212
19,168
0
0
28,511
14,467
0
10,839
17,672
0
51,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,298
Gold Earned
79,328
276
Minions Killed
251
4
Camps Cleared
12
1,016,661
Distance Traveled
1,240,872
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,215
1,247
52
4
0
234,955
0
L
Chang'e
13,167
1,013
62
5
2
214,195
0
L
Neith
12,484
960
37
3
1
124,181
0
W
Ah Muzen Cab
17,304
1,331
87
7
2
267,681
0
W
Ymir
15,661
1,205
25
2
1
211,321
1
W
Chaac
15,033
1,156
97
7
0
246,062
0
L
Jormungandr
14,717
1,132
70
5
1
203,247
1
W
Ao Kuang
15,903
1,223
29
2
2
278,359
0
W
Loki
15,427
1,187
13
1
7
237,449
0
L
Chernobog
15,715
1,209
55
4
0
240,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role