Player Matchup

Ao Kuang
Ao Kuang
Inkasso4Henry20
Ao Kuang
Level 8
God Stats
1W - 1L
1,923 SR
Queue Stats
4W - 3L
1,717 Elo+
Party 1
Heimdallr
Heimdallr
Snorxh
Heimdallr
Level 26
God Stats
2W - 4L
1,872 SR
Queue Stats
4W - 7L
1,601 Elo+
Party 1
Vamana
Vamana
iQriminal
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,717 Elo+
Party 1
Team Averages
Level 33
1,765 SR
1,678 Elo+

VS

Team Averages
Level 25
1,664 SR
1,410 Elo+
Raijin
Raijin
Chimp ReiIIy
Raijin
Level 17
God Stats
16W - 7L
1,601 SR
Queue Stats
64W - 43L
1,408 Elo+
Party 2
Ganesha
Ganesha
MuffledRhyme765
Ganesha
Level 31
God Stats
26W - 21L
1,581 SR
Queue Stats
243W - 151L
1,432 Elo+
Party 2
Odin
Odin
you-jelly-bro84
Odin
Level 26
God Stats
11W - 6L
1,808 SR
Queue Stats
206W - 135L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 7 / 1
8,102
623
6,672
12,677
2,490
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Snorxh
Heimdallr
12
1 / 6 / 2
8,001
615
6,942
10,815
2,437
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
iQriminal
Vamana
11
0 / 5 / 3
7,588
584
6,249
13,052
8,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
14 / 0 / 3
11,073
852
19,183
5,198
2,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 1 / 18
10,078
775
7,383
12,603
12,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 2 / 7
9,003
693
4,106
8,115
4,859
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
18
18
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
14
0
3
15.5
L
Ao Kuang
2
7
1
0.36
W
0
1
18
9
L
Heimdallr
Snorxh
Heimdallr
1
6
2
0.33
L
Vamana
iQriminal
Vamana
0
5
3
0.3
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
30,672
36,544
Taken
25,916
12,957
Mitigated
19,829
8,301
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
19,183
1,161
0
80
5,198
2,169
1,074
763
4,435
45,792
0
L
Ao Kuang
6,672
817
171
2,718
12,677
2,490
0
9,378
3,299
26,957
0
W
7,383
994
390
1,010
12,603
12,801
675
2,782
9,821
31,174
0
L
Heimdallr
Snorxh
Heimdallr
6,942
3,005
720
773
10,815
2,437
0
7,251
3,564
0
30,238
L
Vamana
iQriminal
Vamana
6,249
1,982
0
3,919
13,052
8,030
0
9,992
3,060
0
29,135
W
4,106
591
0
2,143
8,115
4,859
858
3,159
4,956
0
10,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,691
Gold Earned
30,154
129
Minions Killed
120
0
Camps Cleared
0
644,337
Distance Traveled
695,011
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,073
852
84
6
0
196,994
1
L
Ao Kuang
8,102
623
28
2
0
224,014
0
W
Ganesha
10,078
775
0
0
0
251,566
4
L
Heimdallr
8,001
615
61
5
0
210,882
1
L
Vamana
7,588
584
40
3
0
209,441
0
W
Odin
9,003
693
36
3
0
246,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role