Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
4W - 0L
1,874 SR
Queue Stats
7W - 6L
1,360 Elo+
Solo
Medusa
Medusa
KawaiiNekoBaka
Medusa
Level 14
God Stats
28W - 16L
1,623 SR
Queue Stats
220W - 199L
1,437 Elo+
Solo
Pele
Pele
Potto94
Pele
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 41L
1,446 Elo+
Solo
Chaac
Chaac
humidspot_og
Chaac
Level 24
God Stats
24W - 17L
1,557 SR
Queue Stats
100W - 98L
1,433 Elo+
Party 1
Ra
Ra
mot_lent155
Ra
Level 16
God Stats
6W - 8L
1,615 SR
Queue Stats
214W - 220L
1,384 Elo+
Party 1
Team Averages
Level 16
1,634 SR
1,412 Elo+

VS

Team Averages
Level 13
1,571 SR
1,430 Elo+
Bacchus
Bacchus
 
Bacchus
Level 21
God Stats
6W - 4L
1,792 SR
Queue Stats
70W - 81L
1,417 Elo+
Solo
Hel
Hel
 
Hel
Level 13
God Stats
5W - 5L
1,382 SR
Queue Stats
16W - 17L
1,440 Elo+
Solo
Neith
Neith
Dragonrj85
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,395 Elo+
Solo
Ymir
Ymir
PimpdaddyT100
Ymir
Level 8
God Stats
3W - 3L
1,679 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo
Nemesis
Nemesis
warior87
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
7,280
607
0
0
0
20
19 / 0 / 20
14,039
1,170
32,587
7,990
3,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Potto94
Pele
20
14 / 2 / 22
13,951
1,163
25,136
10,366
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
7 / 0 / 25
13,242
1,104
19,655
11,854
10,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 0 / 27
13,145
1,095
23,736
11,012
5,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 7 / 1
10,590
883
7,963
23,791
22,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
 
Hel
16
1 / 13 / 0
9,937
828
10,026
25,190
18,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
15
0 / 7 / 1
9,551
796
1,884
12,506
4,745
16
1 / 8 / 1
10,147
846
5,735
24,886
18,381
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
warior87
Nemesis
16
0 / 14 / 2
9,844
820
10,847
22,939
8,564
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
7
49
Kills
2
2
Deaths
49
94
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Bacchus
 
Bacchus
0
7
1
0.07
L
Hel
 
Hel
1
13
0
0.08
L
Neith
0
7
1
0.07
W
19
0
20
29
L
1
8
1
0.19
W
Pele
Potto94
Pele
14
2
22
12.5
W
7
0
25
19.5
W
9
0
27
22.5
L
Nemesis
warior87
Nemesis
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,114
Damage
36,455
41,222
Taken
109,312
24,992
Mitigated
72,254
16,564
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
 
Bacchus
7,963
327
805
2,713
23,791
22,320
0
5,368
18,423
23,078
0
L
Hel
 
Hel
10,026
2,074
4,223
5,374
25,190
18,244
0
8,274
16,916
27,804
0
L
Neith
1,884
1,290
0
110
12,506
4,745
0
1,279
11,227
0
9,903
W
32,587
12,949
0
0
7,990
3,572
0
3,863
4,127
0
49,779
L
5,735
273
0
0
24,886
18,381
0
4,379
20,507
26,003
0
W
Pele
Potto94
Pele
25,136
8,532
0
1,813
10,366
4,793
0
5,328
5,038
0
59,229
W
19,655
4,132
476
5,029
11,854
10,891
0
7,744
4,110
0
37,275
W
23,736
3,897
1,810
7,436
11,012
5,736
0
6,789
4,223
37,960
0
L
Nemesis
warior87
Nemesis
10,847
4,446
0
1,807
22,939
8,564
0
4,436
18,503
0
36,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,657
Gold Earned
50,069
210
Minions Killed
163
7
Camps Cleared
6
908,219
Distance Traveled
877,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,280
607
0
0
0
0
0
L
Bacchus
10,590
883
31
3
1
212,728
0
L
Hel
9,937
828
33
3
0
174,180
0
L
Neith
9,551
796
12
1
1
128,820
2
W
Medusa
14,039
1,170
41
3
0
248,862
0
L
Ymir
10,147
846
37
3
2
165,765
0
W
Pele
13,951
1,163
85
7
4
247,005
0
W
Chaac
13,242
1,104
52
4
2
205,725
0
W
Ra
13,145
1,095
32
3
1
206,627
0
L
Nemesis
9,844
820
50
4
2
195,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role