Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Sayub
Merlin
Level 25
God Stats
16W - 13L
1,516 SR
Queue Stats
32W - 53L
1,218 Elo+
Party 2
Vamana
Vamana
tommysh
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,131 Elo+
Party 2
Team Averages
Level 44
1,505 SR
1,283 Elo+

VS

Team Averages
Level 51
1,427 SR
1,245 Elo+
Bastet
Bastet
Bshaw0
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,472 Elo+
Party 1
Medusa
Medusa
Teh Good Burger
Medusa
Level 69
God Stats
3W - 10L
1,281 SR
Queue Stats
32W - 46L
1,107 Elo+
Party 1
Hel
Hel
ZojaOG
Hel
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 72L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 1 / 14
10,758
633
5,790
9,203
8,170
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Sayub
Merlin
14
11 / 3 / 3
11,946
703
19,806
12,971
5,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
tommysh
Vamana
14
4 / 0 / 7
10,995
647
8,214
14,626
15,301
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bshaw0
Bastet
13
0 / 5 / 4
9,307
547
10,347
14,727
4,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 0
10,525
619
10,514
16,400
5,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
ZojaOG
Hel
10
0 / 6 / 2
8,822
519
4,193
10,997
3,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
14
8
L
Bastet
Bshaw0
Bastet
0
5
4
0.4
W
Merlin
Sayub
Merlin
11
3
3
4.17
L
3
5
0
0.6
L
Hel
ZojaOG
Hel
0
6
2
0.17
W
Vamana
tommysh
Vamana
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
25,054
36,800
Taken
42,124
28,696
Mitigated
13,388
6,924
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,790
701
1,882
729
9,203
8,170
1,357
720
8,483
30,323
0
L
Bastet
Bshaw0
Bastet
10,347
2,175
0
909
14,727
4,763
0
8,342
6,385
0
26,058
W
Merlin
Sayub
Merlin
19,806
1,036
134
842
12,971
5,225
0
1,450
11,521
60,898
0
L
10,514
4,961
0
836
16,400
5,390
0
9,823
6,577
185
44,812
L
Hel
ZojaOG
Hel
4,193
399
1,960
3,160
10,997
3,235
0
7,603
3,394
15,928
0
W
Vamana
tommysh
Vamana
8,214
3,463
0
3,337
14,626
15,301
390
2,170
11,603
0
39,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
28,654
178
Minions Killed
105
0
Camps Cleared
0
914,836
Distance Traveled
735,694
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,758
633
49
3
0
300,796
1
L
Bastet
9,307
547
35
2
0
264,286
0
W
Merlin
11,946
703
76
4
0
282,710
4
L
Medusa
10,525
619
48
3
0
282,646
0
L
Hel
8,822
519
22
1
0
188,762
0
W
Vamana
10,995
647
53
3
0
331,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role