Player Matchup

King Arthur
King Arthur
GM B0B
King Arthur
Level 35
God Stats
1W - 0L
1,294 SR
Queue Stats
27W - 29L
1,319 Elo+
Solo
Bastet
Bastet
Ultiman-jackson
Bastet
Level 73
God Stats
3W - 7L
1,117 SR
Queue Stats
279W - 245L
1,411 Elo+
Party 1
Zeus
Zeus
YT_GiuGiu7170
Zeus
Level 131
God Stats
4W - 1L
1,613 SR
Queue Stats
246W - 182L
1,549 Elo+
Party 1
Team Averages
Level 80
1,341 SR
1,426 Elo+

VS

Team Averages
Level 21
1,460 SR
1,363 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 2L
1,411 SR
Queue Stats
1W - 6L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Alixcure
Heimdallr
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 64L
1,421 Elo+
Solo
Ra
Ra
Monkey--D--Sora
Ra
Level 28
God Stats
27W - 28L
1,469 SR
Queue Stats
112W - 118L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GM B0B
King Arthur
13
1 / 5 / 7
9,581
639
5,759
15,049
15,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 3 / 11
10,988
733
8,835
10,721
3,606
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
13 / 2 / 4
13,241
883
16,514
7,475
2,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 4 / 3
7,856
524
1,083
5,266
1,931
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Alixcure
Heimdallr
16
8 / 6 / 2
11,944
796
12,648
15,656
5,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 8
10,895
726
9,163
15,755
6,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
17
Kills
10
10
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
3
0.38
L
Heimdallr
Alixcure
Heimdallr
8
6
2
1.5
W
King Arthur
GM B0B
King Arthur
1
5
7
0.9
L
2
7
8
0.86
W
3
3
11
2.83
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
22,894
33,245
Taken
36,677
21,630
Mitigated
13,322
6,750
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,083
421
0
230
5,266
1,931
0
4,114
1,152
7,038
0
L
Heimdallr
Alixcure
Heimdallr
12,648
4,476
0
1,116
15,656
5,258
0
6,146
9,510
0
37,476
W
King Arthur
GM B0B
King Arthur
5,759
1,086
0
3,903
15,049
15,587
528
4,028
11,021
0
22,757
L
9,163
370
863
5,111
15,755
6,133
0
6,343
9,412
58,002
0
W
8,835
2,618
462
1,327
10,721
3,606
0
3,689
7,027
0
34,517
W
16,514
493
0
1,058
7,475
2,437
2,272
2,576
4,899
80,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
30,695
186
Minions Killed
155
0
Camps Cleared
0
955,352
Distance Traveled
634,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,856
524
19
1
0
112,556
2
L
Heimdallr
11,944
796
36
2
0
266,809
1
W
King Arthur
9,581
639
30
2
0
291,692
0
L
Ra
10,895
726
100
7
0
255,256
0
W
Bastet
10,988
733
37
2
0
386,030
0
W
Zeus
13,241
883
119
8
0
277,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role