Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
3W - 0L
1,806 SR
Queue Stats
212W - 184L
1,559 Elo+
Party 4
Scylla
Scylla
HmR-SiktirGit
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,505 Elo+
Party 2
Chaac
Chaac
MisterSemSun
Chaac
Level 39
God Stats
5W - 8L
1,356 SR
Queue Stats
42W - 66L
1,362 Elo+
Party 2
Freya
Freya
Sermoreno_15
Freya
Level 88
God Stats
7W - 0L
1,659 SR
Queue Stats
307W - 270L
1,510 Elo+
Party 4
Izanami
Izanami
salsifiiiii
Izanami
Level 40
God Stats
14W - 11L
1,690 SR
Queue Stats
26W - 27L
1,548 Elo+
Solo
Team Averages
Level 42
1,602 SR
1,497 Elo+

VS

Team Averages
Level 51
1,511 SR
1,492 Elo+
Pele
Pele
D-one_93
Pele
Level 42
God Stats
2W - 4L
1,519 SR
Queue Stats
113W - 90L
1,476 Elo+
Solo
Merlin
Merlin
I_xIME_l
Merlin
Level 53
God Stats
12W - 11L
1,665 SR
Queue Stats
93W - 71L
1,550 Elo+
Party 3
Sobek
Sobek
SHIBI
Sobek
Level 128
God Stats
12W - 14L
1,503 SR
Queue Stats
713W - 591L
1,548 Elo+
Party 1
Chaac
Chaac
cr3atureXx361
Chaac
Level 17
God Stats
4W - 8L
1,367 SR
Queue Stats
13W - 21L
1,398 Elo+
Party 3
Neith
Neith
sSaaphire
Neith
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
763W - 683L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 0 / 2
6,815
620
4,064
6,664
2,124
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
6,209
564
2,872
4,300
1,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,527
593
2,486
3,495
2,489
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 4
5,414
492
2,659
4,387
1,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
salsifiiiii
Izanami
11
3 / 2 / 0
6,851
623
4,509
4,368
1,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 2 / 1
5,697
518
2,487
5,903
1,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
I_xIME_l
Merlin
11
1 / 0 / 1
6,412
583
3,087
3,995
1,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
SHIBI
Sobek
7
2 / 2 / 2
5,269
479
2,663
8,116
4,685
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,772
434
1,617
3,311
2,164
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
sSaaphire
Neith
7
2 / 4 / 2
4,932
448
2,153
4,445
847
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
6
6
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
2
4
L
Pele
1
2
1
0.75
W
1
2
0
0.5
L
Merlin
I_xIME_l
Merlin
1
0
1
1.5
W
2
0
0
2
L
Sobek
SHIBI
Sobek
2
2
2
1.5
W
0
2
4
1
L
0
1
0
0
L
Neith
sSaaphire
Neith
2
4
2
0.75
W
Izanami
salsifiiiii
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,590
Damage
12,007
23,214
Taken
25,770
8,325
Mitigated
10,446
7,723
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,064
1,070
0
2,826
6,664
2,124
0
718
5,946
0
40,296
L
Pele
2,487
740
0
2,504
5,903
1,519
0
751
5,152
0
27,931
W
2,872
135
0
765
4,300
1,254
0
1,828
2,472
33,655
0
L
Merlin
I_xIME_l
Merlin
3,087
62
0
1,429
3,995
1,231
0
1,767
2,228
41,682
0
W
2,486
191
0
2,072
3,495
2,489
385
0
3,495
0
31,243
L
Sobek
SHIBI
Sobek
2,663
446
59
1,617
8,116
4,685
0
2,313
5,803
12,488
0
W
2,659
1,201
0
810
4,387
1,202
196
1,702
2,685
14,624
0
L
1,617
320
0
1,620
3,311
2,164
0
0
3,311
0
13,869
L
Neith
sSaaphire
Neith
2,153
1,193
0
318
4,445
847
0
700
3,745
0
17,317
W
Izanami
salsifiiiii
Izanami
4,509
3,115
0
1,250
4,368
1,256
1,826
1,502
2,866
0
45,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
27,082
320
Minions Killed
217
0
Camps Cleared
0
1,048,132
Distance Traveled
936,390
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,815
620
71
6
0
225,166
2
L
Pele
5,697
518
60
5
0
200,793
4
W
Scylla
6,209
564
60
5
0
200,849
4
L
Merlin
6,412
583
88
8
0
211,581
3
W
Chaac
6,527
593
70
6
0
223,082
1
L
Sobek
5,269
479
26
2
0
206,952
3
W
Freya
5,414
492
23
2
0
201,996
1
L
Chaac
4,772
434
24
2
0
138,874
0
L
Neith
4,932
448
19
2
0
178,190
1
W
Izanami
6,851
623
96
9
0
197,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role