Player Matchup

Pele
Pele
DanielHanin
Pele
Level 26
God Stats
10W - 8L
1,655 SR
Queue Stats
141W - 177L
1,210 Elo+
Party 2
Achilles
Achilles
Sir Ban7
Achilles
Level 17
God Stats
41W - 47L
1,439 SR
Queue Stats
82W - 107L
1,171 Elo+
Party 2
Heimdallr
Heimdallr
aalex_ga04
Heimdallr
Level 29
God Stats
2W - 1L
1,264 SR
Queue Stats
2W - 3L
1,005 Elo+
Party 3
Geb
Geb
pt_llerai
Geb
Level 9
God Stats
1W - 1L
1,213 SR
Queue Stats
2W - 2L
1,005 Elo+
Party 3
Arachne
Arachne
zir88
Arachne
Level 14
God Stats
4W - 3L
1,206 SR
Queue Stats
32W - 56L
1,139 Elo+
Party 2
Team Averages
Level 19
1,355 SR
1,106 Elo+

VS

Team Averages
Level 18
1,436 SR
1,144 Elo+
Hera
Hera
APL_Rotoxx18
Hera
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 39L
1,101 Elo+
Party 1
King Arthur
King Arthur
NotKrazy__
King Arthur
Level 12
God Stats
2W - 6L
1,349 SR
Queue Stats
11W - 32L
1,150 Elo+
Party 1
Yemoja
Yemoja
Xx_yanick54_xX
Yemoja
Level 25
God Stats
3W - 4L
1,464 SR
Queue Stats
32W - 40L
1,342 Elo+
Party 1
Neith
Neith
daddybear15119
Neith
Level 18
God Stats
19W - 26L
1,367 SR
Queue Stats
24W - 34L
1,085 Elo+
Solo
Nemesis
Nemesis
hectoxx19
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 42L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 8
9,036
602
13,058
11,024
4,095
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Sir Ban7
Achilles
14
9 / 0 / 4
8,782
585
7,134
7,785
10,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
aalex_ga04
Heimdallr
11
6 / 1 / 6
7,554
504
7,393
6,125
2,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 12
7,335
489
5,072
9,028
6,250
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
zir88
Arachne
11
3 / 0 / 1
7,405
494
1,644
6,034
2,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,541
369
6,915
5,442
3,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
NotKrazy__
King Arthur
8
0 / 8 / 0
5,428
362
3,705
9,737
5,534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
6,471
431
5,832
11,702
5,920
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
5,772
385
5,071
6,690
1,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
hectoxx19
Nemesis
8
0 / 7 / 0
5,562
371
1,848
9,943
2,755
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
28
Kills
1
2
Deaths
28
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
10
0
8
14
L
King Arthur
NotKrazy__
King Arthur
0
8
0
0
W
Achilles
Sir Ban7
Achilles
9
0
4
11
L
1
4
0
0.25
W
Heimdallr
aalex_ga04
Heimdallr
6
1
6
9
L
0
4
0
0
L
Nemesis
hectoxx19
Nemesis
0
7
0
0
W
0
1
12
6
W
Arachne
zir88
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
23,371
39,996
Taken
43,514
24,997
Mitigated
19,641
12,342
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,915
1,433
0
0
5,442
3,949
0
359
5,083
25,880
0
W
13,058
3,540
0
5,537
11,024
4,095
0
3,019
8,005
0
56,311
L
King Arthur
NotKrazy__
King Arthur
3,705
902
0
595
9,737
5,534
0
266
9,471
0
15,356
W
Achilles
Sir Ban7
Achilles
7,134
2,589
0
4,369
7,785
10,194
1,607
890
6,895
0
32,442
L
5,832
646
40
0
11,702
5,920
0
3,264
8,438
25,755
0
W
Heimdallr
aalex_ga04
Heimdallr
7,393
4,007
0
0
6,125
2,438
772
3,596
2,529
0
31,572
L
5,071
2,158
0
357
6,690
1,483
44
514
6,176
0
20,892
L
Nemesis
hectoxx19
Nemesis
1,848
714
0
1,030
9,943
2,755
0
669
9,274
0
18,500
W
5,072
1,115
0
0
9,028
6,250
422
4,495
4,533
12,601
0
W
Arachne
zir88
Arachne
1,644
1,231
0
2,436
6,034
2,020
236
747
5,287
0
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
28,774
233
Minions Killed
159
0
Camps Cleared
0
1,424,015
Distance Traveled
1,235,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,541
369
25
2
0
228,569
0
W
Pele
9,036
602
76
5
0
341,519
1
L
King Arthur
5,428
362
16
1
0
246,331
1
W
Achilles
8,782
585
53
4
0
300,440
0
L
Yemoja
6,471
431
43
3
0
238,341
0
W
Heimdallr
7,554
504
58
4
0
278,160
0
L
Neith
5,772
385
34
2
0
233,582
0
L
Nemesis
5,562
371
41
3
0
288,245
1
W
Geb
7,335
489
9
1
0
292,722
0
W
Arachne
7,405
494
37
2
0
211,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role