Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jar00
Kuzenbo
Level 142
God Stats
8W - 14L
1,336 SR
Queue Stats
443W - 463L
1,568 Elo+
Solo
Jormungandr
Jormungandr
alexabrl
Jormungandr
Level 126
God Stats
1W - 4L
1,406 SR
Queue Stats
121W - 137L
1,569 Elo+
Solo
Ullr
Ullr
erondo
Ullr
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 77L
1,706 Elo+
Solo
Team Averages
Level 136
1,448 SR
1,568 Elo+

VS

Team Averages
Level 140
1,605 SR
1,567 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dominior
Cabrakan
Level 141
God Stats
2W - 4L
1,825 SR
Queue Stats
296W - 299L
1,596 Elo+
Solo
Achilles
Achilles
Haymat
Achilles
Level 141
God Stats
18W - 12L
1,701 SR
Queue Stats
974W - 983L
1,601 Elo+
Solo
Bacchus
Bacchus
Tomahawk
Bacchus
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
230W - 196L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 4 / 10
11,293
807
22,007
15,440
7,748
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
 
Hel
16
1 / 4 / 13
9,651
689
9,240
16,762
9,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
Jar00
Kuzenbo
16
1 / 4 / 14
10,534
752
8,124
21,161
25,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
alexabrl
Jormungandr
17
6 / 3 / 13
11,422
816
15,823
23,506
19,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
erondo
Ullr
17
6 / 6 / 8
10,395
743
15,960
16,080
7,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 4 / 16
11,064
790
10,943
19,996
27,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
 
Yemoja
18
3 / 3 / 13
10,401
743
14,547
12,285
12,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Dominior
Cabrakan
19
7 / 4 / 10
11,435
817
17,864
19,236
25,975
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Haymat
Achilles
17
3 / 7 / 14
10,078
720
12,405
18,230
17,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Tomahawk
Bacchus
18
3 / 4 / 17
10,441
746
13,977
16,497
20,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
90
22
Kills
20
21
Deaths
22
58
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
4
10
3.25
L
Hel
 
Hel
1
4
13
1.88
W
Tyr
 
Tyr
4
4
16
3
W
Yemoja
 
Yemoja
3
3
13
3.17
W
Cabrakan
Dominior
Cabrakan
7
4
10
3
W
Achilles
Haymat
Achilles
3
7
14
1.43
L
Kuzenbo
Jar00
Kuzenbo
1
4
14
2
W
Bacchus
Tomahawk
Bacchus
3
4
17
2.88
L
Jormungandr
alexabrl
Jormungandr
6
3
13
4.17
L
Ullr
erondo
Ullr
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,154
Damage
69,736
92,949
Taken
86,244
69,232
Mitigated
103,218
40,730
Healing
44,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,007
1,162
2,168
560
15,440
7,748
1,168
8,224
7,216
46,368
0
L
Hel
 
Hel
9,240
551
21,095
7,877
16,762
9,152
337
9,714
7,048
17,318
0
W
Tyr
 
Tyr
10,943
1,558
846
7,606
19,996
27,124
726
13,917
6,079
0
24,460
W
Yemoja
 
Yemoja
14,547
2,426
15,772
4,339
12,285
12,568
793
7,680
4,605
39,296
0
W
Cabrakan
Dominior
Cabrakan
17,864
1,220
2,772
5,293
19,236
25,975
446
12,364
6,872
33,940
0
W
Achilles
Haymat
Achilles
12,405
2,800
2,330
2,991
18,230
17,154
547
11,580
6,650
0
21,921
L
Kuzenbo
Jar00
Kuzenbo
8,124
2,402
1,987
1,535
21,161
25,298
227
7,676
13,485
17,329
0
W
Bacchus
Tomahawk
Bacchus
13,977
769
1,150
1,585
16,497
20,397
254
9,653
6,844
24,925
0
L
Jormungandr
alexabrl
Jormungandr
15,823
2,647
803
2,440
23,506
19,304
581
12,003
11,503
38,995
0
L
Ullr
erondo
Ullr
15,960
7,375
1,083
1,182
16,080
7,730
2,249
8,771
7,309
0
27,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,295
Gold Earned
53,419
145
Minions Killed
145
0
Camps Cleared
0
1,248,444
Distance Traveled
1,325,899
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,293
807
59
4
0
210,682
0
L
Hel
9,651
689
13
1
0
273,032
0
W
Tyr
11,064
790
29
2
0
278,302
0
W
Yemoja
10,401
743
58
4
0
244,986
0
W
Cabrakan
11,435
817
24
2
0
264,327
7
W
Achilles
10,078
720
16
1
0
264,846
0
L
Kuzenbo
10,534
752
12
1
0
281,662
0
W
Bacchus
10,441
746
18
1
0
273,438
3
L
Jormungandr
11,422
816
41
3
0
229,600
2
L
Ullr
10,395
743
20
1
0
253,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role