Player Matchup

Heimdallr
Heimdallr
AgonizedFrog49
Heimdallr
Level 24
God Stats
6W - 4L
1,496 SR
Queue Stats
18W - 13L
1,388 Elo+
Solo
Discordia
Discordia
CastledTime
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,240 Elo+
Solo
Loki
Loki
True_Svengali
Loki
Level 25
God Stats
37W - 29L
1,373 SR
Queue Stats
84W - 88L
1,284 Elo+
Party 1
Zeus
Zeus
kostreva513
Zeus
Level 29
God Stats
3W - 1L
1,560 SR
Queue Stats
21W - 28L
1,293 Elo+
Solo
Amaterasu
Amaterasu
powerful131rose
Amaterasu
Level 22
God Stats
38W - 36L
1,362 SR
Queue Stats
60W - 59L
1,220 Elo+
Party 1
Team Averages
Level 26
1,458 SR
1,285 Elo+

VS

Team Averages
Level 12
1,424 SR
1,168 Elo+
Thor
Thor
Cayludes420
Thor
Level 13
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 9L
1,168 Elo+
Party 2
Anubis
Anubis
DerangedOscar
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,171 Elo+
Solo
Neith
Neith
Kris P Bacon442
Neith
Level 17
God Stats
186W - 190L
1,311 SR
Queue Stats
192W - 205L
1,089 Elo+
Solo
Odin
Odin
MrYEEEts207
Odin
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
NightRanger8413
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgonizedFrog49
Heimdallr
18
8 / 3 / 22
11,680
1,168
13,532
8,473
2,974
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
CastledTime
Discordia
17
4 / 6 / 16
11,043
1,104
10,067
8,250
2,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 22
11,313
1,131
7,293
6,102
2,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
23 / 3 / 14
15,883
1,588
39,377
10,513
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
powerful131rose
Amaterasu
17
3 / 1 / 16
10,605
1,061
3,981
7,870
3,486
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 7
10,400
1,040
8,065
17,274
9,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 9 / 3
11,584
1,158
15,232
20,243
8,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 5 / 4
11,086
1,109
4,762
15,002
8,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 9 / 5
10,232
1,023
2,915
16,707
6,872
16
1 / 9 / 3
9,594
959
5,399
14,892
5,096
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
41
Kills
14
14
Deaths
41
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AgonizedFrog49
Heimdallr
8
3
22
6.33
W
Discordia
CastledTime
Discordia
4
6
16
2
L
1
9
7
0.5
L
6
9
3
0.83
L
4
5
4
1.2
L
2
9
5
0.5
L
1
9
3
0.28
W
3
1
22
14
W
23
3
14
10
W
Amaterasu
powerful131rose
Amaterasu
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,250
Damage
36,373
41,208
Taken
84,118
15,069
Mitigated
38,574
6,195
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AgonizedFrog49
Heimdallr
13,532
7,948
0
0
8,473
2,974
0
3,977
4,496
0
23,266
W
Discordia
CastledTime
Discordia
10,067
854
0
0
8,250
2,809
0
1,726
6,524
24,120
0
L
8,065
1,794
0
327
17,274
9,316
0
8,874
8,396
0
19,548
L
15,232
569
0
3,683
20,243
8,940
0
12,777
7,466
28,178
0
L
4,762
1,977
0
1,169
15,002
8,350
0
10,203
4,799
178
23,469
L
2,915
949
0
7
16,707
6,872
0
11,181
5,526
0
15,019
L
5,399
1,253
0
867
14,892
5,096
0
6,409
8,483
0
16,224
W
7,293
2,346
0
0
6,102
2,129
0
2,425
3,677
0
25,640
W
39,377
14,147
720
4,086
10,513
3,671
0
5,119
5,222
71,195
0
W
Amaterasu
powerful131rose
Amaterasu
3,981
1,714
0
1,389
7,870
3,486
0
1,985
5,885
0
10,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,524
Gold Earned
52,896
185
Minions Killed
117
8
Camps Cleared
3
856,564
Distance Traveled
799,096
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,680
1,168
22
2
0
129,664
0
W
Discordia
11,043
1,104
35
4
0
129,796
0
L
Thor
10,400
1,040
17
2
0
192,360
0
L
Anubis
11,584
1,158
31
3
0
134,553
0
L
Neith
11,086
1,109
36
4
2
130,556
2
L
Odin
10,232
1,023
20
2
0
173,818
4
L
Nemesis
9,594
959
13
1
1
167,809
2
W
Loki
11,313
1,131
37
4
3
218,491
3
W
Zeus
15,883
1,588
77
8
0
146,250
0
W
Amaterasu
10,605
1,061
14
1
5
232,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role