Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
4W - 9L
1,500 SR
Queue Stats
40W - 55L
1,014 Elo+
Solo
Fenrir
Fenrir
ALE_MEDINILLA10
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 31L
1,183 Elo+
Party 2
Izanami
Izanami
CurroPineda9
Izanami
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
92W - 115L
1,103 Elo+
Party 2
Kuzenbo
Kuzenbo
Daileyson
Kuzenbo
Level 17
God Stats
14W - 9L
1,707 SR
Queue Stats
37W - 27L
1,187 Elo+
Solo
Ra
Ra
TegaaES3
Ra
Level 6
God Stats
3W - 6L
1,230 SR
Queue Stats
4W - 8L
919 Elo+
Party 2
Team Averages
Level 15
1,487 SR
1,081 Elo+

VS

Team Averages
Level 15
1,528 SR
1,093 Elo+
Merlin
Merlin
II-Mystic-ll
Merlin
Level 14
God Stats
9W - 8L
1,551 SR
Queue Stats
11W - 18L
1,081 Elo+
Party 1
Hel
Hel
MGame_95
Hel
Level 14
God Stats
6W - 3L
1,763 SR
Queue Stats
17W - 28L
1,081 Elo+
Party 1
Bellona
Bellona
NLR_Cerveau972
Bellona
Level 14
God Stats
15W - 25L
1,374 SR
Queue Stats
16W - 27L
1,081 Elo+
Party 1
Guan Yu
Guan Yu
NLR_Hanis
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,081 Elo+
Party 1
Freya
Freya
WinterFalcon00
Freya
Level 17
God Stats
5W - 2L
1,453 SR
Queue Stats
23W - 20L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 3 / 1
6,574
470
5,147
8,781
5,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

4
0 / 8 / 4
4,925
352
1,263
6,977
1,481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
CurroPineda9
Izanami
10
2 / 8 / 2
6,489
464
4,981
9,084
2,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Daileyson
Kuzenbo
11
4 / 0 / 0
6,639
474
7,939
6,016
5,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
2 / 7 / 2
6,251
447
2,511
8,622
2,511
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 0 / 6
7,704
550
8,559
4,348
1,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 1 / 2
6,800
486
6,651
6,844
2,379
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 4 / 3
6,659
476
2,893
8,753
6,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
NLR_Hanis
Guan Yu
10
7 / 4 / 8
7,640
546
9,247
10,127
6,967
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 1
7,207
515
1,890
5,224
1,618
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
25
26
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
L
0
8
4
0.25
L
Izanami
CurroPineda9
Izanami
2
8
2
0.38
L
Kuzenbo
Daileyson
Kuzenbo
4
0
0
4
W
Merlin
6
0
6
9
W
5
1
2
6
W
4
4
3
1.38
W
Guan Yu
NLR_Hanis
Guan Yu
7
4
8
2.75
L
2
7
2
0.43
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,841
Damage
29,240
39,480
Taken
35,296
17,807
Mitigated
19,315
2,815
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,147
977
0
0
8,781
5,517
0
3,806
4,975
30,323
0
L
1,263
1,021
0
953
6,977
1,481
0
1,507
5,470
0
4,687
L
Izanami
CurroPineda9
Izanami
4,981
3,073
0
410
9,084
2,440
757
4,219
4,865
0
32,638
L
Kuzenbo
Daileyson
Kuzenbo
7,939
2,865
0
0
6,016
5,858
510
2,155
3,861
28,616
0
W
Merlin
8,559
1,343
0
1,305
4,348
1,704
294
2,038
2,310
34,299
0
W
6,651
1,504
3,387
4,687
6,844
2,379
1,131
4,021
2,823
32,625
0
W
2,893
996
0
852
8,753
6,647
134
3,976
4,777
0
14,550
W
Guan Yu
NLR_Hanis
Guan Yu
9,247
3,940
175
1,969
10,127
6,967
186
3,407
6,720
0
29,580
L
2,511
975
226
1,226
8,622
2,511
108
5,413
3,209
16,197
0
W
1,890
920
219
1,835
5,224
1,618
2,243
2,155
3,069
30,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
36,010
178
Minions Killed
228
0
Camps Cleared
0
1,162,403
Distance Traveled
1,202,169
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,574
470
53
4
0
267,548
0
L
Fenrir
4,925
352
3
0
0
251,707
0
L
Izanami
6,489
464
71
5
0
203,816
0
L
Kuzenbo
6,639
474
31
2
0
230,558
1
W
Merlin
7,704
550
52
4
0
225,578
0
W
Hel
6,800
486
52
4
0
222,729
0
W
Bellona
6,659
476
25
2
0
237,625
0
W
Guan Yu
7,640
546
46
3
0
287,425
0
L
Ra
6,251
447
20
1
0
208,774
0
W
Freya
7,207
515
53
4
0
228,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role