Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
27W - 20L
1,598 SR
Queue Stats
33W - 43L
1,420 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 29
God Stats
12W - 5L
1,808 SR
Queue Stats
73W - 98L
1,431 Elo+
Party 1
Merlin
Merlin
S3lm0nW1ngs
Merlin
Level 33
God Stats
28W - 34L
1,551 SR
Queue Stats
146W - 175L
1,434 Elo+
Party 1
Fenrir
Fenrir
Thegameboss5503
Fenrir
Level 6
God Stats
1W - 1L
1,324 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sobek
Sobek
josebas_carglas3
Sobek
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
262W - 279L
1,425 Elo+
Party 1
Team Averages
Level 25
1,519 SR
1,442 Elo+

VS

Team Averages
Level 20
1,578 SR
1,516 Elo+
Neith
Neith
KC19971206
Neith
Level 25
God Stats
15W - 11L
1,635 SR
Queue Stats
17W - 13L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
lemonchickenhaha
Kukulkan
Level 15
God Stats
3W - 2L
1,662 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
lemonduckhaha
Chaac
Level 16
God Stats
0W - 2L
1,596 SR
Queue Stats
18W - 13L
1,520 Elo+
Party 2
Thanatos
Thanatos
lfliufatjai
Thanatos
Level 24
God Stats
6W - 6L
1,496 SR
Queue Stats
16W - 12L
1,520 Elo+
Party 2
Hades
Hades
markshelton19
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
17 / 1 / 9
17,138
571
29,978
25,971
14,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
 
Mulan
20
2 / 2 / 7
15,394
513
17,493
23,546
23,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
12 / 4 / 6
16,209
540
34,346
15,508
6,972
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 10 / 2
10,447
348
200
14,735
5,090
20
6 / 3 / 9
16,149
538
15,756
30,115
36,740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 6 / 2
10,852
362
6,463
15,623
4,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
0 / 9 / 5
10,735
358
11,420
18,749
9,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 3
13,472
449
23,583
32,363
29,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
lfliufatjai
Thanatos
20
8 / 10 / 5
14,196
473
12,946
28,388
12,507
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 9 / 3
10,954
365
5,346
24,627
11,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
37
Kills
18
20
Deaths
39
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
17
1
9
21.5
W
Mulan
 
Mulan
2
2
7
2.75
L
Neith
2
6
2
0.5
W
Merlin
12
4
6
3.75
W
0
10
2
0.1
W
6
3
9
3.5
L
0
9
5
0.28
L
7
5
3
1.7
L
Thanatos
lfliufatjai
Thanatos
8
10
5
1.05
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,773
Damage
59,758
109,875
Taken
119,750
87,063
Mitigated
67,519
33,707
Healing
46,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
29,978
18,244
0
10,572
25,971
14,400
5,176
5,249
20,722
0
141,338
W
Mulan
 
Mulan
17,493
3,205
0
12,531
23,546
23,861
7,836
5,149
18,397
0
114,002
L
Neith
6,463
2,386
688
3,398
15,623
4,223
521
7,472
8,151
0
56,292
W
Merlin
34,346
1,401
0
1,527
15,508
6,972
5,840
2,670
12,838
133,837
0
W
200
0
0
1,276
14,735
5,090
0
4,792
9,943
0
12,421
W
15,756
1,964
0
7,801
30,115
36,740
279
5,281
24,834
60,734
0
L
11,420
560
0
890
18,749
9,581
1,622
11,320
7,429
59,974
0
L
23,583
4,634
483
17,481
32,363
29,850
560
9,549
22,814
0
112,466
L
Thanatos
lfliufatjai
Thanatos
12,946
3,241
630
14,476
28,388
12,507
580
11,612
16,776
0
50,310
L
5,346
1,631
1,632
7,076
24,627
11,358
472
10,149
14,478
49,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,337
Gold Earned
60,209
631
Minions Killed
547
0
Camps Cleared
0
2,530,308
Distance Traveled
2,633,524
2
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,138
571
164
5
0
570,544
1
W
Mulan
15,394
513
174
6
0
533,184
0
L
Neith
10,852
362
99
3
0
532,151
3
W
Merlin
16,209
540
203
7
0
486,548
1
W
Fenrir
10,447
348
16
1
0
384,199
0
W
Sobek
16,149
538
74
2
0
555,833
0
L
Kukulkan
10,735
358
97
3
0
520,309
0
L
Chaac
13,472
449
183
6
0
559,419
6
L
Thanatos
14,196
473
81
3
0
550,653
25
L
Hades
10,954
365
87
3
0
470,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role