Player Matchup

Arachne
Arachne
JXD-CHIME
Arachne
Level 25
God Stats
0W - 2L
1,569 SR
Queue Stats
40W - 56L
1,260 Elo+
Party 1
Hera
Hera
gonzox16
Hera
Level 59
God Stats
0W - 1L
1,329 SR
Queue Stats
41W - 50L
1,335 Elo+
Party 1
Cu Chulainn
Cu Chulainn
raulbest25
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,636 Elo+
Party 1
Team Averages
Level 31
1,466 SR
1,410 Elo+

VS

Team Averages
Level 34
1,405 SR
1,345 Elo+
Medusa
Medusa
Robagallinas_ESP
Medusa
Level 47
God Stats
4W - 1L
1,527 SR
Queue Stats
77W - 58L
1,466 Elo+
Party 2
Ymir
Ymir
by_zai_YT
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 43L
1,326 Elo+
Party 2
Merlin
Merlin
isma_9007
Merlin
Level 25
God Stats
1W - 3L
1,188 SR
Queue Stats
69W - 93L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JXD-CHIME
Arachne
17
5 / 8 / 5
14,075
670
10,378
22,807
8,239
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
19
9 / 6 / 7
15,630
744
33,899
20,580
7,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
raulbest25
Cu Chulainn
14
2 / 9 / 5
12,101
576
3,410
21,634
9,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 7 / 5
16,553
788
31,112
26,560
10,750
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
1 / 6 / 19
14,381
685
7,201
19,532
24,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
isma_9007
Merlin
19
5 / 3 / 14
14,538
692
14,190
13,069
5,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
16
Kills
23
23
Deaths
16
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
JXD-CHIME
Arachne
5
8
5
0.94
W
17
7
5
2.79
W
Ymir
1
6
19
1.75
L
Hera
9
6
7
2.08
W
Merlin
isma_9007
Merlin
5
3
14
4
L
Cu Chulainn
raulbest25
Cu Chulainn
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
52,503
65,021
Taken
59,161
25,225
Mitigated
40,407
10,050
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JXD-CHIME
Arachne
10,378
7,049
689
5,019
22,807
8,239
1,448
7,945
14,862
0
64,302
W
31,112
15,848
0
13,570
26,560
10,750
2,095
14,929
11,631
0
108,802
W
Ymir
7,201
741
1,086
2,584
19,532
24,615
0
11,036
8,496
28,236
19
L
Hera
33,899
8,667
0
2,697
20,580
7,908
290
7,116
13,464
104,511
0
W
Merlin
isma_9007
Merlin
14,190
1,395
452
3,687
13,069
5,042
627
8,308
4,761
75,042
0
L
Cu Chulainn
raulbest25
Cu Chulainn
3,410
291
0
1,645
21,634
9,078
0
7,095
14,539
0
13,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
45,472
187
Minions Killed
259
0
Camps Cleared
0
1,057,291
Distance Traveled
987,839
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,075
670
80
4
0
385,203
0
W
Medusa
16,553
788
125
6
0
339,932
1
W
Ymir
14,381
685
36
2
0
299,801
1
L
Hera
15,630
744
93
4
0
350,979
1
W
Merlin
14,538
692
98
5
0
348,106
2
L
Cu Chulainn
12,101
576
14
1
0
321,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role