Player Matchup

Ymir
Ymir
Bronze III
BisexualRage
Ymir
Bronze III
Level 30
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 6L
597 MMR
Solo
Neith
Neith
Silver IV
IIRadamantizII
Neith
Silver IV
Level 67
God Stats
7W - 7L
1,523 SR
Queue Stats
28W - 44L
1,102 MMR
Solo
Ah Puch
Ah Puch
Bronze II
ar11423
Ah Puch
Bronze II
Level 125
God Stats
86W - 95L
1,487 SR
Queue Stats
129W - 135L
841 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,579 SR
846 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,551 SR
1,050 MMR
Anubis
Anubis
Silver IV
JOKEMAN 42O
Anubis
Silver IV
Level 65
God Stats
24W - 17L
1,559 SR
Queue Stats
98W - 103L
951 MMR
Solo
Arachne
Arachne
Silver III
KurryKing01
Arachne
Silver III
Level 87
God Stats
4W - 4L
1,518 SR
Queue Stats
16W - 15L
1,233 MMR
Solo
Chiron
Chiron
Bronze I
RECDA3
Chiron
Bronze I
Level 128
God Stats
7W - 8L
1,576 SR
Queue Stats
385W - 356L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
7,640
509
0
1,324
337
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
4 / 5 / 2
9,983
666
11,486
13,080
4,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ar11423
Ah Puch
13
2 / 8 / 2
10,030
669
5,182
11,702
4,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Erlang ShenZeusChaacKumbhakarnaCu Chulainn

VS

Bans
HeimdallrBacchusHadesBaron SamediDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 3 / 3
10,542
703
8,742
11,028
5,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KurryKing01
Arachne
15
3 / 2 / 6
10,921
728
5,118
11,032
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
RECDA3
Chiron
14
6 / 2 / 4
11,016
734
10,424
10,242
3,628
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
4
5
2
1
W
Anubis
5
3
3
2.17
W
Arachne
KurryKing01
Arachne
3
2
6
3
W
Chiron
RECDA3
Chiron
6
2
4
4
L
Ah Puch
ar11423
Ah Puch
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
24,284
26,106
Taken
32,302
9,424
Mitigated
12,724
4,336
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
26
1,324
337
0
0
1,324
480
0
L
11,486
3,894
0
2,468
13,080
4,645
0
5,259
7,821
0
48,889
W
Anubis
8,742
403
0
4,019
11,028
5,036
1,279
2,212
8,816
52,732
0
W
Arachne
KurryKing01
Arachne
5,118
2,880
0
2,570
11,032
4,060
100
698
10,334
0
44,734
W
Chiron
RECDA3
Chiron
10,424
4,337
484
2,992
10,242
3,628
1,501
2,400
7,766
0
46,759
L
Ah Puch
ar11423
Ah Puch
5,182
0
330
1,512
11,702
4,442
0
3,483
8,219
29,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
32,479
129
Minions Killed
221
0
Camps Cleared
0
380,279
Distance Traveled
715,466
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,640
509
1
0
0
7,501
0
L
Neith
9,983
666
86
6
0
225,610
2
W
Anubis
10,542
703
81
5
0
209,884
0
W
Arachne
10,921
728
82
5
0
285,211
0
W
Chiron
11,016
734
58
4
0
220,371
1
L
Ah Puch
10,030
669
42
3
0
147,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role