Player Matchup

Artio
Artio
Diogo14PT
Artio
Level 15
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 4L
925 Elo+
Party 1
Hel
Hel
RICKY_GEMIDA
Hel
Level 14
God Stats
0W - 4L
1,580 SR
Queue Stats
0W - 4L
925 Elo+
Party 1
Apollo
Apollo
Sruuba
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,280 Elo+
Solo
Artemis
Artemis
axilleassbolimis
Artemis
Level 28
God Stats
8W - 4L
1,597 SR
Queue Stats
382W - 450L
1,302 Elo+
Party 3
Fenrir
Fenrir
gima79
Fenrir
Level 29
God Stats
37W - 53L
1,471 SR
Queue Stats
218W - 285L
1,301 Elo+
Party 3
Team Averages
Level 20
1,516 SR
1,147 Elo+

VS

Team Averages
Level 16
1,477 SR
1,276 Elo+
Baron Samedi
Baron Samedi
Izarnyx
Baron Samedi
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 398L
1,326 Elo+
Party 2
Artemis
Artemis
MstrYasuo
Artemis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 74L
1,253 Elo+
Party 2
Nemesis
Nemesis
RyuBlatt
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,400 Elo+
Party 2
Set
Set
Toshiro22200
Set
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
503W - 683L
1,137 Elo+
Party 2
Agni
Agni
hamufaris
Agni
Level 7
God Stats
5W - 5L
1,386 SR
Queue Stats
6W - 8L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Diogo14PT
Artio
14
1 / 8 / 2
8,763
381
2,298
16,288
6,297
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
3 / 8 / 1
10,297
448
9,797
12,215
6,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Sruuba
Apollo
16
4 / 8 / 1
10,187
443
12,053
19,161
7,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 2
7,648
333
5,178
6,005
1,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
gima79
Fenrir
10
3 / 5 / 1
8,394
365
3,816
7,159
2,183
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Izarnyx
Baron Samedi
18
6 / 1 / 5
12,626
549
11,201
11,136
6,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MstrYasuo
Artemis
19
16 / 2 / 6
13,982
608
18,309
12,925
5,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
RyuBlatt
Nemesis
15
2 / 1 / 9
11,078
482
3,910
13,762
10,750
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

20
7 / 2 / 4
13,482
586
7,960
12,476
5,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
2 / 7 / 8
11,074
481
6,793
13,031
4,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
13
Kills
33
34
Deaths
13
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
Diogo14PT
Artio
1
8
2
0.25
W
Baron Samedi
Izarnyx
Baron Samedi
6
1
5
8.5
W
Artemis
MstrYasuo
Artemis
16
2
6
9.5
L
3
8
1
0.44
W
Nemesis
RyuBlatt
Nemesis
2
1
9
6.5
L
Apollo
Sruuba
Apollo
4
8
1
0.56
W
7
2
4
4.5
L
2
5
2
0.6
L
Fenrir
gima79
Fenrir
3
5
1
0.7
W
Agni
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,142
Damage
48,173
60,828
Taken
63,330
24,863
Mitigated
32,023
4,122
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Diogo14PT
Artio
2,298
501
12
242
16,288
6,297
247
4,888
11,400
11,182
0
W
Baron Samedi
Izarnyx
Baron Samedi
11,201
1,855
570
3,349
11,136
6,462
4,257
2,859
8,277
73,903
0
W
Artemis
MstrYasuo
Artemis
18,309
13,209
0
7,484
12,925
5,177
5,871
2,523
10,402
0
90,739
L
9,797
2,140
0
0
12,215
6,811
1,567
2,765
9,450
63,943
0
W
Nemesis
RyuBlatt
Nemesis
3,910
1,079
0
671
13,762
10,750
1,353
6,423
7,339
0
27,203
L
Apollo
Sruuba
Apollo
12,053
6,744
0
2,571
19,161
7,918
722
7,893
11,268
0
47,324
W
7,960
3,638
0
3,761
12,476
5,281
1,274
2,364
10,112
0
96,288
L
5,178
2,026
0
0
6,005
1,654
0
1,262
4,743
0
14,574
L
Fenrir
gima79
Fenrir
3,816
836
0
1,297
7,159
2,183
986
1,186
5,973
0
27,986
W
Agni
6,793
726
0
2,736
13,031
4,353
1,770
620
12,411
34,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
62,242
278
Minions Killed
460
0
Camps Cleared
0
1,324,010
Distance Traveled
1,916,449
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,763
381
8
0
0
341,377
6
W
Baron Samedi
12,626
549
108
5
0
375,403
2
W
Artemis
13,982
608
122
5
0
357,650
1
L
Hel
10,297
448
110
5
0
308,378
4
W
Nemesis
11,078
482
43
2
0
437,529
5
L
Apollo
10,187
443
95
4
0
356,679
4
W
Set
13,482
586
130
6
0
421,924
0
L
Artemis
7,648
333
16
1
0
137,624
0
L
Fenrir
8,394
365
49
2
0
179,952
0
W
Agni
11,074
481
57
2
0
323,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role