Player Matchup

Scylla
Scylla
KiefferTGOD
Scylla
Level 69
God Stats
10W - 5L
1,904 SR
Queue Stats
63W - 73L
1,405 Elo+
Solo
Fenrir
Fenrir
The47 R1HAN
Fenrir
Level 35
God Stats
31W - 34L
1,329 SR
Queue Stats
181W - 211L
1,183 Elo+
Solo
Jing Wei
Jing Wei
bloublou74
Jing Wei
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,164 Elo+
Solo
Team Averages
Level 56
1,578 SR
1,251 Elo+

VS

Team Averages
Level 66
1,485 SR
1,218 Elo+
Sylvanus
Sylvanus
Blows Chunks
Sylvanus
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 206L
1,215 Elo+
Solo
Anubis
Anubis
Bruhhbaca
Anubis
Level 60
God Stats
34W - 23L
1,493 SR
Queue Stats
74W - 75L
1,045 Elo+
Solo
Skadi
Skadi
SPICY FLOWERBOI
Skadi
Level 73
God Stats
5W - 2L
1,461 SR
Queue Stats
85W - 81L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 5 / 1
9,914
583
15,772
12,038
2,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
2 / 8 / 0
10,024
590
5,771
17,288
5,235
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
bloublou74
Jing Wei
13
0 / 6 / 2
9,749
573
3,885
14,130
4,037
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blows Chunks
Sylvanus
15
4 / 1 / 15
11,552
680
5,575
13,225
13,199
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Bruhhbaca
Anubis
15
6 / 2 / 10
12,176
716
14,809
9,249
3,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 10
12,460
733
14,014
8,696
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
19
19
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blows Chunks
Sylvanus
4
1
15
11.5
W
Anubis
Bruhhbaca
Anubis
6
2
10
5.5
L
Scylla
1
5
1
0.3
W
9
0
10
14
L
Fenrir
2
8
0
0.25
L
Jing Wei
bloublou74
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
34,398
43,456
Taken
31,170
12,253
Mitigated
20,121
12,192
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blows Chunks
Sylvanus
5,575
1,253
5,132
8,031
13,225
13,199
713
6,395
6,830
16,691
927
W
Anubis
Bruhhbaca
Anubis
14,809
680
953
3,054
9,249
3,935
356
4,929
4,320
73,396
0
L
Scylla
15,772
995
708
4,433
12,038
2,981
0
5,658
6,380
59,511
0
W
14,014
4,032
0
1,408
8,696
2,987
1,681
4,491
4,205
0
56,060
L
Fenrir
5,771
1,019
0
2,716
17,288
5,235
0
8,611
8,677
0
42,915
L
Jing Wei
bloublou74
Jing Wei
3,885
2,466
318
4,017
14,130
4,037
0
5,898
8,232
0
41,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
36,188
199
Minions Killed
195
0
Camps Cleared
0
846,243
Distance Traveled
882,458
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,552
680
26
2
0
283,470
0
W
Anubis
12,176
716
95
6
0
279,204
1
L
Scylla
9,914
583
76
4
0
269,971
1
W
Skadi
12,460
733
74
4
0
319,784
2
L
Fenrir
10,024
590
51
3
0
287,853
5
L
Jing Wei
9,749
573
72
4
0
288,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role