Player Matchup

Ravana
Ravana
Xkaboom209X
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
lokovillain820_4
Sun Wukong
Level 12
God Stats
0W - 5L
1,368 SR
Queue Stats
0W - 9L
945 Elo+
Party 2
Janus
Janus
zYvngMufasa
Janus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 47L
1,316 Elo+
Party 2
Team Averages
Level 48
1,456 SR
1,174 Elo+

VS

Team Averages
Level 39
1,401 SR
1,202 Elo+
Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
16W - 7L
1,406 SR
Queue Stats
25W - 12L
1,160 Elo+
Party 1
Hel
Hel
Call ME PAHPPY
Hel
Level 26
God Stats
12W - 4L
1,329 SR
Queue Stats
26W - 12L
1,127 Elo+
Party 1
Neith
Neith
Livennice
Neith
Level 68
God Stats
10W - 3L
1,468 SR
Queue Stats
20W - 9L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 9 / 3
8,682
579
6,597
12,929
8,487
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
lokovillain820_4
Sun Wukong
13
1 / 3 / 4
9,180
612
3,441
11,852
8,939
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

13
3 / 4 / 2
9,554
637
14,106
9,380
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 2 / 9
10,995
733
6,774
17,820
19,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
3 / 3 / 11
10,303
687
7,431
11,092
3,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Livennice
Neith
14
9 / 1 / 6
11,413
761
12,713
10,919
3,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
9
4.25
W
3
3
11
2.83
W
Neith
Livennice
Neith
9
1
6
12
L
Ravana
2
9
3
0.39
L
Sun Wukong
lokovillain820_4
Sun Wukong
1
3
4
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
26,918
34,161
Taken
39,831
20,577
Mitigated
26,586
3,177
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,774
628
0
3,509
17,820
19,206
0
4,722
13,098
20,047
279
W
7,431
270
8,956
7,205
11,092
3,948
733
5,777
5,315
37,448
0
W
Neith
Livennice
Neith
12,713
7,126
0
4,556
10,919
3,432
2,380
5,126
5,793
0
51,954
L
Ravana
6,597
1,854
0
2,074
12,929
8,487
0
4,526
8,403
0
19,368
L
Sun Wukong
lokovillain820_4
Sun Wukong
3,441
847
0
798
11,852
8,939
0
5,884
5,968
0
19,579
L
14,106
1,097
0
305
9,380
3,151
0
3,722
5,658
47,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
32,711
106
Minions Killed
131
0
Camps Cleared
0
726,116
Distance Traveled
770,398
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,995
733
28
2
0
259,196
3
W
Hel
10,303
687
45
3
0
273,209
0
W
Neith
11,413
761
58
4
0
237,993
1
L
Ravana
8,682
579
18
1
0
234,647
0
L
Sun Wukong
9,180
612
27
2
0
244,339
0
L
Janus
9,554
637
61
4
0
247,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role