Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
7W - 13L
1,311 SR
Queue Stats
88W - 104L
1,204 Elo+
Party 2
King Arthur
King Arthur
ReyyyKing24
King Arthur
Level 28
God Stats
13W - 23L
1,360 SR
Queue Stats
77W - 142L
1,174 Elo+
Party 1
Ra
Ra
Wombo_Panda
Ra
Level 24
God Stats
8W - 6L
1,576 SR
Queue Stats
84W - 88L
1,242 Elo+
Party 2
Da Ji
Da Ji
oCALI DREAMERo
Da Ji
Level 28
God Stats
1W - 4L
1,233 SR
Queue Stats
95W - 124L
1,253 Elo+
Party 1
Skadi
Skadi
xRAPT0RPAR7Yx
Skadi
Level 25
God Stats
26W - 34L
1,233 SR
Queue Stats
75W - 131L
1,196 Elo+
Party 1
Team Averages
Level 26
1,342 SR
1,214 Elo+

VS

Team Averages
Level 34
1,532 SR
1,237 Elo+
Ganesha
Ganesha
II CORRUPTION I
Ganesha
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,304 Elo+
Party 4
Apollo
Apollo
Mr_TLew
Apollo
Level 29
God Stats
19W - 23L
1,500 SR
Queue Stats
360W - 345L
1,335 Elo+
Solo
Thanatos
Thanatos
P2 Snoop
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,058 Elo+
Party 3
Ra
Ra
Rikka iLy
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,142 Elo+
Party 3
Bellona
Bellona
xXAzaelRDZXx
Bellona
Level 12
God Stats
6W - 4L
1,659 SR
Queue Stats
13W - 10L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 8 / 0
7,553
398
3,946
15,459
4,750
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ReyyyKing24
King Arthur
10
2 / 8 / 1
7,536
397
5,278
15,933
7,427
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 7 / 2
8,426
443
9,557
10,412
4,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 7 / 0
7,435
391
5,109
15,298
5,272
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 5 / 3
7,624
401
8,127
10,212
2,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 14
8,090
426
5,976
12,629
10,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Mr_TLew
Apollo
18
5 / 0 / 2
11,111
585
5,472
7,997
3,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
P2 Snoop
Thanatos
16
11 / 0 / 12
10,860
572
13,089
11,787
5,073
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
15 / 1 / 12
11,403
600
18,366
8,295
3,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
xXAzaelRDZXx
Bellona
14
4 / 1 / 5
9,174
483
7,873
8,802
10,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
6
Kills
35
35
Deaths
6
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
0
0
W
0
4
14
1.75
W
Apollo
Mr_TLew
Apollo
5
0
2
6
W
Thanatos
P2 Snoop
Thanatos
11
0
12
17
L
King Arthur
ReyyyKing24
King Arthur
2
8
1
0.31
W
15
1
12
21
L
0
7
2
0.14
L
2
7
0
0.29
L
2
5
3
0.7
W
Bellona
xXAzaelRDZXx
Bellona
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
50,776
67,314
Taken
49,510
24,174
Mitigated
32,987
6,128
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,946
839
0
2,937
15,459
4,750
703
5,073
10,386
0
42,373
W
5,976
557
353
759
12,629
10,583
800
3,063
9,566
21,597
0
W
Apollo
Mr_TLew
Apollo
5,472
4,280
0
3,748
7,997
3,084
2,611
216
7,781
0
88,038
W
Thanatos
P2 Snoop
Thanatos
13,089
4,568
576
9,900
11,787
5,073
1,420
3,888
7,899
0
47,854
L
King Arthur
ReyyyKing24
King Arthur
5,278
420
0
204
15,933
7,427
0
4,867
11,066
0
22,709
W
18,366
1,989
5,589
3,037
8,295
3,550
2,218
2,221
6,074
66,281
0
L
9,557
600
460
1,181
10,412
4,279
0
6,576
3,836
65,757
0
L
5,109
1,551
0
1,346
15,298
5,272
0
5,253
10,045
0
23,811
L
8,127
3,913
0
0
10,212
2,446
120
2,573
7,639
0
37,964
W
Bellona
xXAzaelRDZXx
Bellona
7,873
2,584
0
1,747
8,802
10,697
1,126
547
8,255
0
32,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
50,638
288
Minions Killed
391
0
Camps Cleared
0
1,621,384
Distance Traveled
1,596,948
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,553
398
73
4
0
339,504
2
W
Ganesha
8,090
426
6
0
0
266,430
1
W
Apollo
11,111
585
154
8
0
316,020
0
W
Thanatos
10,860
572
63
3
0
323,223
4
L
King Arthur
7,536
397
26
1
0
324,424
1
W
Ra
11,403
600
113
6
0
376,259
0
L
Ra
8,426
443
101
5
0
314,533
1
L
Da Ji
7,435
391
34
2
0
316,700
4
L
Skadi
7,624
401
54
3
0
326,223
0
W
Bellona
9,174
483
55
3
0
315,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role