Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Alonifyy
Da Ji
Level 16
God Stats
9W - 7L
1,472 SR
Queue Stats
51W - 54L
1,265 Elo+
Party 1
Terra
Terra
v_McFlurry_v
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
440W - 445L
1,231 Elo+
Party 1
Team Averages
Level 52
1,491 SR
1,332 Elo+

VS

Team Averages
Level 26
1,477 SR
1,461 Elo+
Terra
Terra
ChoiceMass560
Terra
Level 26
God Stats
3W - 1L
1,591 SR
Queue Stats
64W - 62L
1,460 Elo+
Party 2
Bakasura
Bakasura
Lancelot9013
Bakasura
Level 18
God Stats
1W - 1L
1,235 SR
Queue Stats
103W - 82L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
XxT0X1KC4TZxX
Kukulkan
Level 33
God Stats
5W - 3L
1,606 SR
Queue Stats
328W - 268L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 4 / 1
8,826
630
9,876
12,008
4,715
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Alonifyy
Da Ji
11
1 / 7 / 3
8,063
576
5,074
10,895
4,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 8 / 4
8,126
580
3,889
16,107
7,246
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 12
10,082
720
4,013
9,257
10,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Lancelot9013
Bakasura
12
3 / 4 / 9
9,270
662
7,920
11,300
4,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
XxT0X1KC4TZxX
Kukulkan
16
12 / 0 / 7
11,539
824
20,391
8,913
3,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
19
19
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
1
0.88
L
Da Ji
Alonifyy
Da Ji
1
7
3
0.36
W
4
1
12
10
W
Bakasura
Lancelot9013
Bakasura
3
4
9
1.88
W
Kukulkan
XxT0X1KC4TZxX
Kukulkan
12
0
7
15.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,839
Damage
32,324
39,010
Taken
29,470
16,945
Mitigated
18,673
2,104
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,876
2,421
0
0
12,008
4,715
302
9,540
2,374
40,688
0
L
Da Ji
Alonifyy
Da Ji
5,074
554
0
170
10,895
4,984
0
6,608
4,155
0
14,633
W
4,013
345
1,711
1,392
9,257
10,206
463
3,565
5,692
14,389
0
W
Bakasura
Lancelot9013
Bakasura
7,920
5,182
1,135
2,847
11,300
4,525
22
4,639
6,661
0
20,784
W
Kukulkan
XxT0X1KC4TZxX
Kukulkan
20,391
3,063
740
3,110
8,913
3,942
1,251
5,625
3,288
92,958
0
L
3,889
438
695
1,239
16,107
7,246
97
8,292
7,276
18,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
30,891
115
Minions Killed
194
0
Camps Cleared
0
603,254
Distance Traveled
781,150
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,826
630
70
5
0
215,105
0
L
Da Ji
8,063
576
23
2
0
196,456
1
W
Terra
10,082
720
13
1
0
257,483
0
W
Bakasura
9,270
662
42
3
0
277,513
3
W
Kukulkan
11,539
824
139
10
0
246,154
1
L
Terra
8,126
580
22
2
0
191,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role