Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,293 Elo+
Solo
Freya
Freya
Khalil-A97
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,389 Elo+
Solo
Nox
Nox
SerafineSeph
Nox
Level 16
God Stats
1W - 1L
1,224 SR
Queue Stats
21W - 24L
1,181 Elo+
Solo
Olorun
Olorun
Sir Nairo
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 51L
1,248 Elo+
Solo
Hun Batz
Hun Batz
chicken_man_cam2
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,311 Elo+
Solo
Team Averages
Level 20
1,445 SR
1,285 Elo+

VS

Team Averages
Level 20
1,477 SR
1,292 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
25W - 33L
1,397 SR
Queue Stats
127W - 166L
1,319 Elo+
Solo
Neith
Neith
BummyButton39
Neith
Level 5
God Stats
14W - 13L
1,492 SR
Queue Stats
16W - 18L
1,356 Elo+
Party 1
Bakasura
Bakasura
DaLoneWaffle
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,153 Elo+
Solo
Ymir
Ymir
Darsgame
Ymir
Level 22
God Stats
3W - 6L
1,502 SR
Queue Stats
91W - 86L
1,287 Elo+
Party 1
Anubis
Anubis
megaultrahunter
Anubis
Level 20
God Stats
39W - 26L
1,495 SR
Queue Stats
69W - 58L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 1 / 5
15,021
536
27,309
15,820
7,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
20
0 / 2 / 7
13,210
472
4,230
16,761
6,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 0 / 0
8,215
293
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Olorun
Sir Nairo
Olorun
20
16 / 0 / 5
17,152
613
32,855
24,114
11,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 6 / 9
12,982
464
10,000
17,311
6,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 2 / 2
13,647
487
12,107
24,739
26,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 12 / 3
9,988
357
5,318
17,970
4,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
DaLoneWaffle
Bakasura
15
1 / 4 / 0
10,632
380
2,379
14,072
4,682
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
2 / 3 / 2
13,592
485
12,579
21,104
18,163
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 10 / 2
12,086
432
15,430
19,057
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
30
Kills
9
9
Deaths
31
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
5
14.5
L
King Arthur
 
King Arthur
4
2
2
2.5
L
0
12
3
0.13
L
Bakasura
DaLoneWaffle
Bakasura
1
4
0
0.25
L
Ymir
2
3
2
1
W
Freya
0
2
7
1.75
W
0
0
0
0
W
Olorun
Sir Nairo
Olorun
16
0
5
18.5
W
2
6
9
1.08
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,394
Damage
47,813
74,006
Taken
96,942
32,545
Mitigated
62,009
34,789
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,309
10,100
1,866
8,409
15,820
7,944
8,667
5,320
10,500
0
105,864
L
King Arthur
 
King Arthur
12,107
349
0
5,904
24,739
26,685
870
10,773
13,966
0
81,778
L
5,318
2,369
0
2,458
17,970
4,381
2,361
5,989
11,981
0
29,857
L
Bakasura
DaLoneWaffle
Bakasura
2,379
1,837
0
3,396
14,072
4,682
1,149
3,205
10,867
0
47,669
L
Ymir
12,579
1,171
510
2,311
21,104
18,163
763
5,185
15,919
79,606
675
W
Freya
4,230
1,676
801
7,009
16,761
6,945
3,351
4,195
12,456
55,556
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Sir Nairo
Olorun
32,855
21,681
1,996
9,991
24,114
11,580
2,653
11,180
12,864
147,408
0
W
10,000
2,988
255
4,462
17,311
6,076
870
6,792
10,449
0
76,244
L
15,430
370
401
5,163
19,057
8,098
400
11,933
7,124
84,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,580
Gold Earned
59,945
586
Minions Killed
509
0
Camps Cleared
0
1,914,838
Distance Traveled
2,214,561
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,021
536
150
5
0
463,007
6
L
King Arthur
13,647
487
115
4
0
569,094
0
L
Neith
9,988
357
46
2
0
378,249
1
L
Bakasura
10,632
380
93
3
0
398,161
0
L
Ymir
13,592
485
127
5
0
505,542
1
W
Freya
13,210
472
110
4
0
370,268
0
W
Nox
8,215
293
0
0
0
19,020
0
W
Olorun
17,152
613
239
9
0
539,146
1
W
Hun Batz
12,982
464
87
3
0
523,397
5
L
Anubis
12,086
432
128
5
0
363,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role