Player Matchup

Cerberus
Cerberus
DysterOTL
Cerberus
Level 7
God Stats
6W - 8L
1,669 SR
Queue Stats
308W - 325L
1,474 Elo+
Party 1
Merlin
Merlin
Latencyyyy
Merlin
Level 13
God Stats
7W - 8L
1,606 SR
Queue Stats
245W - 242L
1,504 Elo+
Party 1
Khepri
Khepri
Odintek
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shade1630
Ah Muzen Cab
Level 13
God Stats
3W - 4L
1,645 SR
Queue Stats
12W - 16L
1,464 Elo+
Party 1
Pele
Pele
darkmoon85931082
Pele
Level 12
God Stats
1W - 6L
1,500 SR
Queue Stats
148W - 144L
1,536 Elo+
Party 1
Team Averages
Level 15
1,584 SR
1,488 Elo+

VS

Team Averages
Level 25
1,454 SR
1,400 Elo+
Terra
Terra
Halith
Terra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Janglur
Da Ji
Level 19
God Stats
27W - 18L
1,441 SR
Queue Stats
190W - 175L
1,549 Elo+
Party 2
Chernobog
Chernobog
Mavichron
Chernobog
Level 49
God Stats
2W - 2L
1,266 SR
Queue Stats
52W - 53L
1,258 Elo+
Party 2
Chaac
Chaac
Uhtgard
Chaac
Level 28
God Stats
7W - 12L
1,540 SR
Queue Stats
13W - 17L
1,258 Elo+
Party 2
Hachiman
Hachiman
majinvuu
Hachiman
Level 15
God Stats
4W - 3L
1,523 SR
Queue Stats
25W - 20L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DysterOTL
Cerberus
15
0 / 4 / 2
8,744
460
5,596
12,109
8,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Latencyyyy
Merlin
15
3 / 6 / 3
9,549
503
10,827
10,084
4,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Odintek
Khepri
13
3 / 4 / 5
9,814
517
5,640
12,535
11,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Shade1630
Ah Muzen Cab
13
4 / 8 / 6
8,832
465
15,795
12,843
5,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 7 / 2
7,961
419
6,488
16,600
5,678
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Halith
Terra
13
2 / 5 / 11
9,216
485
2,554
14,582
9,530
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Janglur
Da Ji
18
7 / 1 / 10
11,342
597
16,041
10,478
4,590
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Mavichron
Chernobog
14
6 / 3 / 9
9,247
487
7,511
8,797
2,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Uhtgard
Chaac
16
4 / 2 / 7
10,175
536
7,468
15,112
16,512
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
majinvuu
Hachiman
18
10 / 0 / 7
11,300
595
16,818
15,456
5,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
10
Kills
29
29
Deaths
11
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DysterOTL
Cerberus
0
4
2
0.25
W
Terra
Halith
Terra
2
5
11
1.5
W
Da Ji
Janglur
Da Ji
7
1
10
12
L
Merlin
Latencyyyy
Merlin
3
6
3
0.75
W
Chernobog
Mavichron
Chernobog
6
3
9
3.5
L
Khepri
Odintek
Khepri
3
4
5
1.38
L
Ah Muzen Cab
Shade1630
Ah Muzen Cab
4
8
6
0.88
W
Chaac
Uhtgard
Chaac
4
2
7
3.75
L
0
7
2
0.14
W
Hachiman
majinvuu
Hachiman
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
50,392
64,171
Taken
64,425
34,853
Mitigated
39,400
13,303
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DysterOTL
Cerberus
5,596
179
0
3,039
12,109
8,164
907
0
12,109
47,556
0
W
Terra
Halith
Terra
2,554
570
1,698
2,976
14,582
9,530
599
4,972
9,610
8,917
0
W
Da Ji
Janglur
Da Ji
16,041
4,954
0
3,015
10,478
4,590
575
2,861
7,617
0
83,818
L
Merlin
Latencyyyy
Merlin
10,827
605
510
1,802
10,084
4,150
1,406
180
9,904
58,299
0
W
Chernobog
Mavichron
Chernobog
7,511
5,129
0
650
8,797
2,978
1,752
1,955
6,842
0
36,226
L
Khepri
Odintek
Khepri
5,640
248
183
1,044
12,535
11,859
551
1,057
11,478
16,472
0
L
Ah Muzen Cab
Shade1630
Ah Muzen Cab
15,795
7,638
453
2,154
12,843
5,002
704
1,262
11,581
0
51,716
W
Chaac
Uhtgard
Chaac
7,468
1,437
0
7,069
15,112
16,512
549
7,427
7,685
0
52,157
L
6,488
1,632
0
4,118
16,600
5,678
236
55
16,545
0
45,894
W
Hachiman
majinvuu
Hachiman
16,818
10,774
498
10,037
15,456
5,790
2,481
4,848
10,608
0
81,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
51,280
392
Minions Killed
486
0
Camps Cleared
0
1,690,608
Distance Traveled
1,734,283
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,744
460
108
6
0
369,279
6
W
Terra
9,216
485
24
1
0
336,141
1
W
Da Ji
11,342
597
136
7
0
398,803
0
L
Merlin
9,549
503
110
6
0
315,320
5
W
Chernobog
9,247
487
81
4
0
322,953
0
L
Khepri
9,814
517
17
1
0
361,613
6
L
Ah Muzen Cab
8,832
465
79
4
0
305,541
2
W
Chaac
10,175
536
99
5
0
332,019
4
L
Pele
7,961
419
78
4
0
338,855
3
W
Hachiman
11,300
595
146
8
0
344,367
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role