Player Matchup

Pele
Pele
Bronze III
II SoulDemon II
Pele
Bronze III
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
248W - 258L
1,286 MMR
Solo
Medusa
Medusa
Gold V
Jasiro21
Medusa
Gold V
Level 68
God Stats
4W - 3L
1,684 SR
Queue Stats
33W - 30L
1,289 MMR
Solo
Discordia
Discordia
Silver IV
Moxi Kun
Discordia
Silver IV
Level 98
God Stats
1W - 5L
1,257 SR
Queue Stats
197W - 193L
1,308 MMR
Solo
Odin
Odin
Gold IV
gamekong101
Odin
Gold IV
Level 108
God Stats
5W - 4L
1,688 SR
Queue Stats
297W - 294L
1,303 MMR
Solo
Cerberus
Cerberus
Silver I
mini mini donut
Cerberus
Silver I
Level 122
God Stats
1W - 3L
1,206 SR
Queue Stats
87W - 92L
1,289 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,467 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,554 SR
1,295 MMR
Ra
Ra
Silver I
FerociousMonkeey
Ra
Silver I
Level 66
God Stats
32W - 26L
1,701 SR
Queue Stats
269W - 242L
1,306 MMR
Solo
Sobek
Sobek
Bronze I
GratatouiIIe
Sobek
Bronze I
Level 62
God Stats
1W - 0L
1,516 SR
Queue Stats
3W - 4L
1,299 MMR
Solo
Artemis
Artemis
Gold V
Musturdmurderer
Artemis
Gold V
Level 105
God Stats
3W - 2L
1,687 SR
Queue Stats
324W - 300L
1,299 MMR
Solo
Camazotz
Camazotz
Gold V
ZeroDesNuts
Camazotz
Gold V
Level 103
God Stats
1W - 1L
1,329 SR
Queue Stats
194W - 169L
1,284 MMR
Solo
Ravana
Ravana
Gold V
aimIesss
Ravana
Gold V
Level 106
God Stats
2W - 2L
1,537 SR
Queue Stats
210W - 196L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 3
11,016
408
5,717
22,197
6,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Jasiro21
Medusa
19
0 / 4 / 3
11,907
441
12,901
20,025
8,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Moxi Kun
Discordia
20
9 / 2 / 4
15,441
572
25,472
18,674
8,250
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 5 / 5
12,229
453
7,213
19,697
25,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
19
4 / 3 / 5
13,809
511
23,813
24,295
26,721
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ThorHeimdallrYemojaPersephoneAphrodite

VS

Bans
CernunnosJormungandrSusanoXbalanqueHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
17,048
631
19,021
16,581
6,757
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 3 / 7
13,841
513
9,284
26,532
25,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 4
14,231
527
17,945
18,196
6,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
ZeroDesNuts
Camazotz
20
9 / 3 / 5
15,578
577
21,908
29,983
33,890
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
aimIesss
Ravana
20
5 / 5 / 1
15,995
592
15,098
17,905
7,641
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
17
Kills
25
27
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
1
3
7
1.5
L
2
13
3
0.27
L
Medusa
Jasiro21
Medusa
0
4
3
0.38
L
Discordia
Moxi Kun
Discordia
9
2
4
5.5
W
6
3
4
2.67
W
Camazotz
ZeroDesNuts
Camazotz
9
3
5
3.83
W
Ravana
aimIesss
Ravana
5
5
1
1.1
L
2
5
5
0.9
L
Cerberus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,116
Damage
83,256
104,888
Taken
109,197
75,783
Mitigated
79,686
26,768
Healing
52,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,021
664
9,307
7,510
16,581
6,757
2,581
9,855
6,726
161,072
0
W
9,284
685
0
7,883
26,532
25,379
836
12,993
13,539
39,179
0
L
5,717
984
0
4,780
22,197
6,711
9
3,218
18,979
0
61,170
L
Medusa
Jasiro21
Medusa
12,901
6,226
0
4,174
20,025
8,548
460
6,205
13,820
0
115,453
L
Discordia
Moxi Kun
Discordia
25,472
1,753
0
5,152
18,674
8,250
0
5,417
13,257
118,956
0
W
17,945
9,849
0
6,022
18,196
6,019
3,908
8,553
9,643
0
107,526
W
Camazotz
ZeroDesNuts
Camazotz
21,908
7,188
0
16,898
29,983
33,890
1,380
9,872
20,111
0
83,449
W
Ravana
aimIesss
Ravana
15,098
4,543
0
4,616
17,905
7,641
3,211
8,363
9,542
0
143,884
L
7,213
2,082
0
5,077
19,697
25,553
368
4,087
15,610
0
72,515
L
Cerberus
23,813
839
0
7,585
24,295
26,721
0
9,378
14,917
73,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,402
Gold Earned
76,693
685
Minions Killed
763
0
Camps Cleared
0
2,447,563
Distance Traveled
2,582,029
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,048
631
264
10
0
540,738
5
W
Sobek
13,841
513
50
2
0
527,372
3
L
Pele
11,016
408
86
3
0
521,886
3
L
Medusa
11,907
441
178
7
0
441,109
9
L
Discordia
15,441
572
195
7
0
494,920
10
W
Artemis
14,231
527
152
6
0
476,555
1
W
Camazotz
15,578
577
97
4
0
500,945
3
W
Ravana
15,995
592
200
7
0
536,419
3
L
Odin
12,229
453
102
4
0
497,017
6
L
Cerberus
13,809
511
124
5
0
492,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role