Player Matchup

Chang'e
Chang'e
Silver IV
AweInDeath13
Chang'e
Silver IV
Level 128
God Stats
80W - 73L
1,524 SR
Queue Stats
404W - 411L
1,041 MMR
Solo
Bellona
Bellona
Bronze III
Dewxdrop
Bellona
Bronze III
Level 45
God Stats
0W - 1L
1,259 SR
Queue Stats
147W - 134L
1,042 MMR
Solo
Nemesis
Nemesis
Silver III
GUARDIAN OOOSE
Nemesis
Silver III
Level 136
God Stats
16W - 19L
1,574 SR
Queue Stats
90W - 105L
1,073 MMR
Solo
Chiron
Chiron
Bronze II
MitchTaylor1023
Chiron
Bronze II
Level 125
God Stats
0W - 1L
1,649 SR
Queue Stats
9W - 15L
1,043 MMR
Solo
Cerberus
Cerberus
Silver III
dragonfist18402
Cerberus
Silver III
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 62L
1,062 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,501 SR
1,052 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 70
1,546 SR
1,081 MMR
Hun Batz
Hun Batz
Silver II
Atron62
Hun Batz
Silver II
Level 109
God Stats
28W - 21L
1,651 SR
Queue Stats
208W - 195L
1,131 MMR
Solo
Chaac
Chaac
Silver III
FlamingDrip
Chaac
Silver III
Level 106
God Stats
8W - 5L
1,529 SR
Queue Stats
42W - 43L
1,089 MMR
Solo
Sobek
Sobek
Bronze II
PNWking1
Sobek
Bronze II
Level 34
God Stats
2W - 0L
1,529 SR
Queue Stats
112W - 144L
1,039 MMR
Solo
Anhur
Anhur
Silver IV
Selphie4LIFE
Anhur
Silver IV
Level 64
God Stats
22W - 23L
1,560 SR
Queue Stats
104W - 115L
1,035 MMR
Solo
Merlin
Merlin
Bronze III
Tyresefosho
Merlin
Bronze III
Level 37
God Stats
2W - 5L
1,459 SR
Queue Stats
4W - 10L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AweInDeath13
Chang'e
20
5 / 6 / 7
16,442
457
26,660
35,078
14,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
Dewxdrop
Bellona
20
2 / 7 / 6
15,012
417
21,506
37,073
43,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 5 / 11
16,324
453
16,507
39,408
18,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 6 / 13
16,842
468
40,872
25,264
9,239
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
20
7 / 10 / 13
15,798
439
23,573
56,451
22,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bans
BastetPersephoneHeimdallrHelAphrodite

VS

Bans
KumbhakarnaDiscordiaOdinKukulkanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Atron62
Hun Batz
20
10 / 1 / 8
22,676
630
33,259
26,793
12,566
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 8
19,097
530
47,362
42,517
73,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
PNWking1
Sobek
20
3 / 6 / 12
16,274
452
24,730
44,588
60,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 10 / 8
20,022
556
31,854
30,248
10,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
3 / 8 / 6
17,498
486
24,830
23,749
10,010
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
76
26
Kills
34
34
Deaths
26
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Atron62
Hun Batz
10
1
8
14
L
Chang'e
AweInDeath13
Chang'e
5
6
7
1.42
L
Bellona
Dewxdrop
Bellona
2
7
6
0.71
W
8
1
8
12
L
5
5
11
2.1
L
7
6
13
2.25
W
Sobek
PNWking1
Sobek
3
6
12
1.5
W
10
10
8
1.4
W
Merlin
3
8
6
0.75
L
Cerberus
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,118
Damage
162,035
193,274
Taken
167,895
107,722
Mitigated
166,425
68,402
Healing
78,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Atron62
Hun Batz
33,259
7,928
0
11,186
26,793
12,566
3,736
8,415
18,378
0
244,315
L
Chang'e
AweInDeath13
Chang'e
26,660
1,571
10,075
15,859
35,078
14,500
90
9,807
25,271
134,810
0
L
Bellona
Dewxdrop
Bellona
21,506
4,049
0
3,891
37,073
43,309
221
10,391
26,682
0
102,767
W
47,362
8,136
0
27,983
42,517
73,000
5,394
13,714
28,803
858
136,345
L
16,507
5,765
0
9,821
39,408
18,215
0
7,420
31,988
0
134,047
L
40,872
21,318
2,828
7,863
25,264
9,239
574
5,319
19,943
0
138,894
W
Sobek
PNWking1
Sobek
24,730
1,872
2,687
19,033
44,588
60,074
904
14,862
29,726
67,214
0
W
31,854
19,866
0
12,789
30,248
10,775
3,675
7,560
22,688
0
154,805
W
Merlin
24,830
1,904
0
5,252
23,749
10,010
970
9,318
14,431
112,260
0
L
Cerberus
23,573
1,501
434
17,631
56,451
22,459
963
17,676
38,775
78,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,418
Gold Earned
95,567
840
Minions Killed
864
0
Camps Cleared
0
3,254,125
Distance Traveled
3,315,765
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
22,676
630
268
7
0
778,816
16
L
Chang'e
16,442
457
215
6
0
608,574
2
L
Bellona
15,012
417
135
4
0
664,256
5
W
Chaac
19,097
530
166
5
0
691,302
3
L
Nemesis
16,324
453
184
5
0
733,562
2
L
Chiron
16,842
468
192
5
0
614,509
3
W
Sobek
16,274
452
82
2
0
646,078
4
W
Anhur
20,022
556
165
5
0
601,823
4
W
Merlin
17,498
486
183
5
0
597,746
3
L
Cerberus
15,798
439
114
3
0
633,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role