Player Matchup

Medusa
Medusa
 
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Banhmmr91
Vulcan
Level 107
God Stats
6W - 4L
1,497 SR
Queue Stats
94W - 113L
1,420 Elo+
Solo
Sol
Sol
Basim777
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Dr--bot-
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Merlin
Merlin
OVK WaleGOD
Merlin
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 71L
1,670 Elo+
Party 2
Team Averages
Level 45
1,499 SR
1,552 Elo+

VS

Team Averages
Level 50
1,543 SR
1,463 Elo+
Jormungandr
Jormungandr
Doomgami69
Jormungandr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,511 Elo+
Party 1
Skadi
Skadi
Double Negativ
Skadi
Level 131
God Stats
4W - 5L
1,715 SR
Queue Stats
122W - 124L
1,470 Elo+
Solo
Geb
Geb
GrandDucRick
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Bakasura
Bakasura
Lord Quintal
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 1
Ravana
Ravana
Transcendencius
Ravana
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 79L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 3 / 5
7,286
560
2,869
3,686
1,217
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
Banhmmr91
Vulcan
18
7 / 3 / 14
10,428
802
25,043
10,220
4,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 12
9,134
703
9,573
16,095
6,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Dr--bot-
Baron Samedi
16
7 / 6 / 6
10,077
775
8,151
15,067
7,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
7 / 5 / 10
10,237
787
13,506
11,189
5,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doomgami69
Jormungandr
17
6 / 5 / 11
11,214
863
11,217
14,959
16,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 12
11,649
896
15,270
9,574
4,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 6 / 9
9,367
721
3,106
13,652
12,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Lord Quintal
Bakasura
16
4 / 6 / 10
10,649
819
8,479
15,200
7,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 6 / 9
11,063
851
11,384
18,561
14,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
24
Kills
23
24
Deaths
26
47
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
5
1.17
L
Vulcan
Banhmmr91
Vulcan
7
3
14
4.67
L
2
7
12
1.14
W
Jormungandr
Doomgami69
Jormungandr
6
5
11
2.3
W
7
3
12
4.33
L
Baron Samedi
Dr--bot-
Baron Samedi
7
6
6
1.67
W
1
6
9
0.92
W
Bakasura
Lord Quintal
Bakasura
4
6
10
1.5
L
Merlin
7
5
10
2.4
W
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,142
Damage
49,456
56,257
Taken
71,946
24,534
Mitigated
55,399
19,594
Healing
22,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,869
1,027
0
0
3,686
1,217
0
1,857
1,804
0
4,274
L
Vulcan
Banhmmr91
Vulcan
25,043
10,859
503
2,611
10,220
4,633
74
2,260
7,935
35,817
0
L
9,573
2,513
414
3,865
16,095
6,435
1,476
3,359
11,817
20,367
0
W
Jormungandr
Doomgami69
Jormungandr
11,217
2,664
740
1,578
14,959
16,862
519
11,904
2,665
25,997
0
W
15,270
5,482
1,772
2,444
9,574
4,022
1,361
6,705
2,869
0
40,912
L
Baron Samedi
Dr--bot-
Baron Samedi
8,151
1,161
2,345
5,842
15,067
7,077
227
3,368
11,619
18,896
0
W
3,106
423
132
240
13,652
12,998
704
10,158
3,494
6,742
0
W
Bakasura
Lord Quintal
Bakasura
8,479
5,447
2,292
3,999
15,200
7,429
1,152
12,299
2,901
0
18,836
L
Merlin
13,506
2,026
1,550
2,464
11,189
5,172
438
3,479
7,685
31,727
0
W
11,384
2,530
2,656
6,986
18,561
14,088
1,416
15,207
3,354
0
22,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
53,942
104
Minions Killed
128
0
Camps Cleared
0
990,688
Distance Traveled
1,227,196
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,286
560
2
0
0
89,391
0
L
Vulcan
10,428
802
25
2
0
285,533
0
L
Sol
9,134
703
17
1
0
199,726
1
W
Jormungandr
11,214
863
13
1
0
229,248
1
W
Skadi
11,649
896
54
4
0
248,401
0
L
Baron Samedi
10,077
775
19
1
0
205,941
2
W
Geb
9,367
721
9
1
0
245,539
0
W
Bakasura
10,649
819
27
2
0
260,917
2
L
Merlin
10,237
787
41
3
0
210,097
1
W
Ravana
11,063
851
25
2
0
243,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role