Player Matchup

Medusa
Medusa
FallenHEARTZ
Medusa
Level 110
God Stats
1W - 1L
1,491 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
Insensitive87
Aphrodite
Level 42
God Stats
3W - 2L
1,678 SR
Queue Stats
14W - 24L
1,381 Elo+
Party 1
Ymir
Ymir
MdameLibrarian
Ymir
Level 16
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Cupid
Cupid
Seyris
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,170 Elo+
Party 1
Team Averages
Level 49
1,592 SR
1,276 Elo+

VS

Team Averages
Level 18
1,500 SR
1,507 Elo+
Guan Yu
Guan Yu
Bobfartsfire
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
Hartford
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kelmath
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
Tonybags57
Anhur
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 4 / 2
6,245
781
4,741
6,305
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Insensitive87
Aphrodite
10
0 / 5 / 2
6,024
753
2,966
7,490
3,487
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 3 / 1
6,180
773
861
5,602
1,817
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Seyris
Cupid
11
2 / 4 / 0
6,445
806
3,257
7,189
1,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bobfartsfire
Guan Yu
14
8 / 1 / 6
8,517
1,065
8,589
7,174
3,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 8
8,594
1,074
6,554
5,220
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Kelmath
Zhong Kui
13
2 / 0 / 10
7,754
969
5,058
3,295
2,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
12
0 / 3 / 8
7,468
934
1,327
4,791
1,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
16
16
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bobfartsfire
Guan Yu
8
1
6
11
L
Medusa
1
4
2
0.5
W
6
0
8
10
L
Aphrodite
Insensitive87
Aphrodite
0
5
2
0.2
W
Zhong Kui
Kelmath
Zhong Kui
2
0
10
7
L
1
3
1
0.5
L
Cupid
Seyris
Cupid
2
4
0
0.5
W
Anhur
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,825
Damage
21,528
26,586
Taken
20,480
8,764
Mitigated
9,920
5,473
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bobfartsfire
Guan Yu
8,589
1,184
1,270
2,048
7,174
3,882
1,836
1,880
5,294
0
23,831
L
Medusa
4,741
1,215
0
500
6,305
1,661
404
2,074
4,231
0
21,067
W
6,554
885
2,499
1,966
5,220
2,188
1,122
693
4,527
39,857
0
L
Aphrodite
Insensitive87
Aphrodite
2,966
68
1,898
2,284
7,490
3,487
76
4,091
3,399
16,626
0
W
Zhong Kui
Kelmath
Zhong Kui
5,058
950
0
1,557
3,295
2,094
1,655
804
2,491
18,510
0
L
861
151
0
0
5,602
1,817
0
2,843
2,759
3,883
0
L
Cupid
Seyris
Cupid
3,257
1,947
166
625
7,189
1,799
0
3,176
4,013
0
18,313
W
Anhur
1,327
712
0
564
4,791
1,756
268
1,117
3,674
0
17,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
32,333
100
Minions Killed
163
4
Camps Cleared
12
443,983
Distance Traveled
669,171
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,517
1,065
26
3
4
187,896
1
L
Medusa
6,245
781
35
4
0
104,554
0
W
Ra
8,594
1,074
67
8
3
179,804
0
L
Aphrodite
6,024
753
29
4
2
110,525
2
W
Zhong Kui
7,754
969
31
4
2
165,848
0
L
Ymir
6,180
773
6
1
2
118,470
0
L
Cupid
6,445
806
30
4
0
110,434
0
W
Anhur
7,468
934
39
5
3
135,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role