Player Matchup

Ah Puch
Ah Puch
I_Am_JaceFace
Ah Puch
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,535 Elo+
Party 1
Neith
Neith
TheMadPlumber5
Neith
Level 85
God Stats
0W - 1L
1,974 SR
Queue Stats
82W - 75L
1,472 Elo+
Party 1
Arachne
Arachne
ZeHaffen
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
spitcurtain
Sun Wukong
Level 65
God Stats
2W - 3L
1,678 SR
Queue Stats
291W - 276L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
therealbradmo
Zhong Kui
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 261L
1,502 Elo+
Solo
Team Averages
Level 98
1,630 SR
1,505 Elo+

VS

Team Averages
Level 105
1,512 SR
1,527 Elo+
Raijin
Raijin
BruhYUdieDoe
Raijin
Level 120
God Stats
7W - 4L
1,659 SR
Queue Stats
451W - 434L
1,512 Elo+
Solo
Mulan
Mulan
CoNduXiTySocial
Mulan
Level 153
God Stats
2W - 2L
1,328 SR
Queue Stats
435W - 426L
1,500 Elo+
Solo
Merlin
Merlin
Scrybed
Merlin
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
251W - 215L
1,540 Elo+
Solo
Discordia
Discordia
TiddyTacos
Discordia
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 161L
1,560 Elo+
Party 2
Cupid
Cupid
ZachariahWulfe
Cupid
Level 60
God Stats
12W - 3L
1,571 SR
Queue Stats
101W - 75L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
3 / 9 / 12
10,993
733
21,435
18,875
6,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 8
11,930
795
11,191
16,814
6,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
ZeHaffen
Arachne
19
5 / 5 / 9
12,254
817
7,320
15,769
8,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
spitcurtain
Sun Wukong
18
3 / 7 / 10
10,990
733
9,414
21,721
21,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
therealbradmo
Zhong Kui
19
9 / 9 / 5
12,769
851
16,074
18,658
8,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 6 / 22
11,776
785
13,238
12,967
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 5 / 25
11,419
761
9,771
17,255
16,238
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Scrybed
Merlin
20
5 / 4 / 23
12,451
830
12,449
13,815
5,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Discordia
TiddyTacos
Discordia
18
10 / 4 / 18
11,968
798
19,757
12,212
4,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 6 / 12
13,835
922
26,023
18,266
7,821
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
138
24
Kills
38
38
Deaths
25
44
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
6
22
2.67
W
2
5
25
2.9
L
Ah Puch
3
9
12
1
W
Merlin
Scrybed
Merlin
5
4
23
4.13
L
4
8
8
1
W
Discordia
TiddyTacos
Discordia
10
4
18
4.75
W
16
6
12
3.67
L
Arachne
ZeHaffen
Arachne
5
5
9
1.9
L
Sun Wukong
spitcurtain
Sun Wukong
3
7
10
1.14
L
Zhong Kui
therealbradmo
Zhong Kui
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,434
Damage
81,238
91,837
Taken
74,515
51,125
Mitigated
39,614
33,064
Healing
29,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,238
925
1,834
2,287
12,967
5,119
419
5,323
7,644
34,006
0
W
9,771
904
2,116
3,533
17,255
16,238
804
8,664
8,591
0
16,319
L
Ah Puch
21,435
169
883
5,352
18,875
6,876
107
12,179
6,696
36,784
0
W
Merlin
Scrybed
Merlin
12,449
299
2,018
1,839
13,815
5,578
1,395
9,378
4,437
44,769
0
L
11,191
2,452
656
5,036
16,814
6,094
3,271
7,353
9,461
0
27,791
W
Discordia
TiddyTacos
Discordia
19,757
1,301
1,825
3,105
12,212
4,858
1,178
3,200
9,012
29,641
0
W
26,023
17,941
5,330
5,839
18,266
7,821
3,450
10,944
7,322
0
46,640
L
Arachne
ZeHaffen
Arachne
7,320
4,620
997
5,658
15,769
8,168
144
10,143
5,626
0
14,019
L
Sun Wukong
spitcurtain
Sun Wukong
9,414
594
1,463
6,866
21,721
21,074
452
7,735
13,986
0
29,552
L
Zhong Kui
therealbradmo
Zhong Kui
16,074
165
299
5,854
18,658
8,913
1,449
8,034
10,624
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,936
Gold Earned
61,449
143
Minions Killed
224
0
Camps Cleared
0
1,177,084
Distance Traveled
1,319,585
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,776
785
40
3
0
243,512
0
W
Mulan
11,419
761
18
1
0
272,947
0
L
Ah Puch
10,993
733
37
2
0
204,578
0
W
Merlin
12,451
830
74
5
0
255,527
2
L
Neith
11,930
795
32
2
0
230,046
0
W
Discordia
11,968
798
32
2
0
276,839
0
W
Cupid
13,835
922
60
4
0
270,760
3
L
Arachne
12,254
817
16
1
0
269,868
0
L
Sun Wukong
10,990
733
29
2
0
248,885
0
L
Zhong Kui
12,769
851
29
2
0
223,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role