Player Matchup

Fenrir
Fenrir
Bronze II
 
Fenrir
Bronze II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Silver III
Tethrah
Horus
Silver III
Level 89
God Stats
7W - 3L
1,530 SR
Queue Stats
11W - 9L
1,168 MMR
Party 2
Ullr
Ullr
Bronze II
Wiggins4051
Ullr
Bronze II
Level 59
God Stats
1W - 1L
1,206 SR
Queue Stats
6W - 6L
974 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,412 SR
1,214 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,551 SR
1,121 MMR
Poseidon
Poseidon
Bronze III
AxleRodThis
Poseidon
Bronze III
Level 32
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 3L
1,036 MMR
Party 1
Khepri
Khepri
Silver IV
Lone Creations
Khepri
Silver IV
Level 160
God Stats
5W - 8L
1,469 SR
Queue Stats
429W - 617L
1,070 MMR
Solo
Bellona
Bellona
Bronze III
Thephoenixrx
Bellona
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
16 / 0 / 3
12,921
760
18,068
16,720
7,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Tethrah
Horus
15
3 / 1 / 14
11,282
664
12,368
14,447
13,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 15
10,752
632
6,463
9,332
3,583
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
YemojaAgniHeimdallrAresKukulkan

VS

Bans
ChaacPersephoneDiscordiaBaron SamediHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AxleRodThis
Poseidon
12
1 / 9 / 2
9,321
548
7,259
13,781
2,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 1
10,687
629
8,737
10,079
7,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Thephoenixrx
Bellona
12
1 / 11 / 1
9,350
550
5,299
21,958
10,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
4
4
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
0
3
17.5
L
Poseidon
AxleRodThis
Poseidon
1
9
2
0.22
L
2
1
1
2.5
W
Horus
Tethrah
Horus
3
1
14
10
L
Bellona
Thephoenixrx
Bellona
1
11
1
0.14
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
21,295
40,499
Taken
45,818
24,473
Mitigated
19,941
17,685
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,068
5,099
0
8,833
16,720
7,298
1,353
6,782
9,368
0
55,012
L
Poseidon
AxleRodThis
Poseidon
7,259
835
0
2,267
13,781
2,589
43
0
13,781
28,311
0
L
8,737
913
0
2,544
10,079
7,054
0
24
10,055
32,364
834
W
Horus
Tethrah
Horus
12,368
4,948
2,048
5,802
14,447
13,592
428
4,030
10,417
0
44,646
L
Bellona
Thephoenixrx
Bellona
5,299
1,348
0
1,990
21,958
10,298
0
12
21,946
0
25,380
W
6,463
3,924
0
1,002
9,332
3,583
1,364
4,581
4,751
0
34,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
29,358
154
Minions Killed
109
0
Camps Cleared
0
839,020
Distance Traveled
632,252
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,921
760
65
4
0
280,477
1
L
Poseidon
9,321
548
48
3
0
175,594
0
L
Khepri
10,687
629
29
2
0
200,145
3
W
Horus
11,282
664
48
3
0
281,513
6
L
Bellona
9,350
550
32
2
0
256,513
2
W
Ullr
10,752
632
41
2
0
277,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role