Player Matchup

Achilles
Achilles
Silver IV
QuatachIchl
Achilles
Silver IV
Level 61
God Stats
3W - 3L
1,650 SR
Queue Stats
6W - 11L
1,000 MMR
Party 2
Bacchus
Bacchus
Silver IV
brapinji
Bacchus
Silver IV
Level 149
God Stats
1W - 1L
1,467 SR
Queue Stats
6W - 4L
1,458 MMR
Party 2
Hel
Hel
Silver IV
dopeMMs
Hel
Silver IV
Level 125
God Stats
1W - 0L
1,277 SR
Queue Stats
7W - 9L
1,000 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,465 SR
1,152 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,485 SR
1,069 MMR
Mercury
Mercury
Bronze III
Colttin
Mercury
Bronze III
Level 41
God Stats
1W - 2L
1,623 SR
Queue Stats
4W - 10L
950 MMR
Party 1
Sylvanus
Sylvanus
Silver V
IsRaaeeLLx
Sylvanus
Silver V
Level 146
God Stats
0W - 2L
1,331 SR
Queue Stats
72W - 110L
1,034 MMR
Solo
Scylla
Scylla
Bronze III
iHypnalis
Scylla
Bronze III
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,223 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
QuatachIchl
Achilles
16
10 / 4 / 10
12,622
742
17,704
16,165
19,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
brapinji
Bacchus
16
10 / 2 / 13
12,765
751
18,765
19,061
24,737
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hel
14
3 / 7 / 14
11,612
683
5,349
12,159
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeimdallrOdinKumbhakarnaKukulkanLoki

VS

Bans
ChaacUllrBastetKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colttin
Mercury
16
7 / 8 / 5
12,977
763
17,488
15,015
5,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
IsRaaeeLLx
Sylvanus
15
2 / 7 / 9
12,330
725
6,305
23,865
20,604
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
iHypnalis
Scylla
13
4 / 8 / 6
10,975
646
9,635
14,550
4,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
23
Kills
13
13
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Colttin
Mercury
7
8
5
1.19
L
Sylvanus
IsRaaeeLLx
Sylvanus
2
7
9
0.93
W
Achilles
QuatachIchl
Achilles
10
4
10
3.75
W
Bacchus
brapinji
Bacchus
10
2
13
8.25
W
Hel
3
7
14
1.43
L
Scylla
iHypnalis
Scylla
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,818
Damage
33,428
47,385
Taken
53,430
51,450
Mitigated
31,007
17,721
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Colttin
Mercury
17,488
7,469
0
488
15,015
5,512
0
9,652
5,363
0
53,585
L
Sylvanus
IsRaaeeLLx
Sylvanus
6,305
524
2,580
7,136
23,865
20,604
0
7,129
16,736
23,815
0
W
Achilles
QuatachIchl
Achilles
17,704
4,859
0
3,335
16,165
19,064
1,314
5,894
10,271
0
38,639
W
Bacchus
brapinji
Bacchus
18,765
4,592
0
2,303
19,061
24,737
1,037
6,263
12,798
46,189
0
W
Hel
5,349
323
7,734
4,349
12,159
7,649
484
3,845
8,314
54,708
0
L
Scylla
iHypnalis
Scylla
9,635
1,318
0
1,158
14,550
4,891
0
7,390
7,160
39,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
36,282
173
Minions Killed
146
0
Camps Cleared
0
944,977
Distance Traveled
838,916
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,977
763
75
4
0
328,995
1
L
Sylvanus
12,330
725
17
1
0
253,793
6
W
Achilles
12,622
742
41
2
0
323,458
3
W
Bacchus
12,765
751
43
3
0
324,225
4
W
Hel
11,612
683
89
5
0
297,294
1
L
Scylla
10,975
646
54
3
0
256,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role