Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 42
God Stats
0W - 9L
1,161 SR
Queue Stats
332W - 334L
1,351 Elo+
Party 1
Hera
Hera
 
Hera
Level 27
God Stats
7W - 5L
1,804 SR
Queue Stats
367W - 404L
1,331 Elo+
Party 1
Fenrir
Fenrir
MG Derin
Fenrir
Level 29
God Stats
2W - 2L
1,472 SR
Queue Stats
96W - 115L
1,348 Elo+
Party 2
Guan Yu
Guan Yu
MG Finest
Guan Yu
Level 67
God Stats
4W - 4L
1,508 SR
Queue Stats
170W - 182L
1,464 Elo+
Party 2
The Morrigan
The Morrigan
RandomQuasar145
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,296 Elo+
Solo
Team Averages
Level 47
1,489 SR
1,358 Elo+

VS

Team Averages
Level 90
1,625 SR
1,430 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CapnScurvy
Raijin
Level 85
God Stats
10W - 9L
1,751 SR
Queue Stats
325W - 332L
1,443 Elo+
Solo
Chiron
Chiron
Joss1902
Chiron
Level 103
God Stats
4W - 5L
1,875 SR
Queue Stats
416W - 425L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
invictusv95
Baba Yaga
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
351W - 371L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 7 / 14
10,801
675
11,877
20,496
27,409
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
 
Hera
20
3 / 5 / 15
12,052
753
14,867
12,254
4,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
MG Derin
Fenrir
19
8 / 7 / 7
12,213
763
10,260
15,886
6,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
MG Finest
Guan Yu
18
4 / 10 / 10
11,636
727
12,552
19,190
11,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
RandomQuasar145
The Morrigan
20
4 / 6 / 12
11,526
720
12,757
10,983
4,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
8 / 3 / 21
12,329
771
12,034
22,114
30,132
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Nemesis
 
Nemesis
18
8 / 7 / 18
11,891
743
15,992
20,728
8,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
CapnScurvy
Raijin
20
13 / 4 / 13
12,988
812
17,298
14,163
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Joss1902
Chiron
19
5 / 4 / 18
11,849
741
12,505
14,428
5,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
invictusv95
Baba Yaga
19
1 / 3 / 27
11,658
729
11,422
13,049
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
132
21
Kills
35
35
Deaths
21
58
Assists
97
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
14
1.29
L
Hera
 
Hera
3
5
15
2.1
W
Guan Yu
 
Guan Yu
8
3
21
6.17
W
Nemesis
 
Nemesis
8
7
18
2.43
W
Raijin
CapnScurvy
Raijin
13
4
13
4.88
W
Chiron
Joss1902
Chiron
5
4
18
3.5
L
Fenrir
MG Derin
Fenrir
8
7
7
1.64
L
Guan Yu
MG Finest
Guan Yu
4
10
10
0.9
L
The Morrigan
RandomQuasar145
The Morrigan
4
6
12
1.67
W
Baba Yaga
invictusv95
Baba Yaga
1
3
27
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,313
Damage
69,251
78,809
Taken
84,482
54,323
Mitigated
55,151
24,317
Healing
44,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,877
1,249
3,127
5,570
20,496
27,409
150
9,408
11,088
0
21,237
L
Hera
 
Hera
14,867
4,926
917
1,156
12,254
4,515
1,149
6,306
5,948
40,377
0
W
Guan Yu
 
Guan Yu
12,034
2,030
11,906
11,222
22,114
30,132
401
6,592
15,522
690
30,601
W
Nemesis
 
Nemesis
15,992
8,886
665
5,410
20,728
8,307
1,652
6,963
13,765
0
34,672
W
Raijin
CapnScurvy
Raijin
17,298
2,324
1,569
3,184
14,163
5,755
855
4,535
9,436
40,141
0
W
Chiron
Joss1902
Chiron
12,505
4,072
3,175
3,987
14,428
5,738
1,330
4,559
9,869
0
36,996
L
Fenrir
MG Derin
Fenrir
10,260
2,756
867
1,399
15,886
6,808
1,574
4,111
11,775
0
15,915
L
Guan Yu
MG Finest
Guan Yu
12,552
763
6,104
3,572
19,190
11,346
701
5,012
14,178
0
30,321
L
The Morrigan
RandomQuasar145
The Morrigan
12,757
1,991
0
1,605
10,983
4,245
0
4,208
6,611
21,946
738
W
Baba Yaga
invictusv95
Baba Yaga
11,422
1,751
541
2,405
13,049
5,219
972
6,320
6,729
36,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,228
Gold Earned
60,715
133
Minions Killed
170
0
Camps Cleared
0
1,267,724
Distance Traveled
1,384,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,801
675
15
1
0
267,531
0
L
Hera
12,052
753
63
4
0
270,612
0
W
Guan Yu
12,329
771
19
1
0
334,224
2
W
Nemesis
11,891
743
26
2
0
276,934
0
W
Raijin
12,988
812
38
2
0
226,193
0
W
Chiron
11,849
741
52
3
0
266,065
0
L
Fenrir
12,213
763
14
1
0
259,927
0
L
Guan Yu
11,636
727
24
2
0
245,632
2
L
The Morrigan
11,526
720
17
1
0
224,022
0
W
Baba Yaga
11,658
729
35
2
0
280,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role