Player Matchup

Chiron
Chiron
 
Chiron
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Chibiknight624
Loki
Level 125
God Stats
0W - 1L
1,446 SR
Queue Stats
277W - 293L
1,357 Elo+
Solo
Pele
Pele
MysteR_HulK
Pele
Level 43
God Stats
2W - 3L
1,805 SR
Queue Stats
75W - 76L
1,305 Elo+
Party 1
Merlin
Merlin
ibramufaka
Merlin
Level 88
God Stats
17W - 29L
1,493 SR
Queue Stats
250W - 292L
1,376 Elo+
Solo
Chaac
Chaac
shaggy96a354
Chaac
Level 100
God Stats
4W - 7L
1,535 SR
Queue Stats
32W - 29L
1,512 Elo+
Solo
Team Averages
Level 80
1,556 SR
1,410 Elo+

VS

Team Averages
Level 58
1,455 SR
1,221 Elo+
Chernobog
Chernobog
 
Chernobog
Level 65
God Stats
2W - 9L
1,483 SR
Queue Stats
71W - 98L
1,287 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 35L
1,122 Elo+
Party 3
Ares
Ares
Bombadill88
Ares
Level 105
God Stats
55W - 44L
1,727 SR
Queue Stats
454W - 478L
1,401 Elo+
Solo
Hera
Hera
Needlerr
Hera
Level 49
God Stats
1W - 1L
1,303 SR
Queue Stats
23W - 25L
1,218 Elo+
Party 2
Ravana
Ravana
don_majestro10
Ravana
Level 44
God Stats
5W - 1L
1,261 SR
Queue Stats
19W - 25L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 3 / 0
3,547
507
2,449
3,525
858
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,870
410
0
0
0
5
0 / 1 / 0
3,906
558
363
3,172
720
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
ibramufaka
Merlin
7
0 / 1 / 0
4,176
597
3,090
3,250
708
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 3 / 0
3,705
529
917
3,351
1,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 0 / 2
4,251
607
765
2,446
838
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
 
Olorun
7
4 / 0 / 1
4,745
678
1,655
2,825
813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 3
4,696
671
1,066
2,423
1,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
8
2 / 0 / 0
4,705
672
1,781
1,262
255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 2
4,367
624
1,704
2,087
593
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
W
Chernobog
 
Chernobog
0
0
2
1
W
Olorun
 
Olorun
4
0
1
4.5
W
1
0
3
2.5
L
0
0
0
0
L
0
1
0
0
W
Hera
2
0
0
2
W
1
0
2
2
L
Merlin
ibramufaka
Merlin
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,819
Damage
6,971
13,298
Taken
11,043
3,457
Mitigated
4,058
3,425
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,449
1,159
0
695
3,525
858
0
1,713
1,812
0
11,646
W
Chernobog
 
Chernobog
765
83
0
0
2,446
838
0
2,119
327
0
17,031
W
Olorun
 
Olorun
1,655
896
580
1,297
2,825
813
820
513
2,312
14,924
0
W
1,066
55
0
611
2,423
1,559
0
0
2,423
13,681
0
L
0
0
0
0
0
0
0
0
0
0
0
L
363
166
0
1,092
3,172
720
0
205
2,967
0
14,984
W
Hera
1,781
383
0
154
1,262
255
488
0
1,262
20,800
0
W
1,704
504
0
1,208
2,087
593
0
458
1,629
0
15,161
L
Merlin
ibramufaka
Merlin
3,090
79
0
1,136
3,250
708
0
410
2,840
19,613
0
L
917
242
0
502
3,351
1,171
0
2,174
1,177
0
12,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,204
Gold Earned
22,764
110
Minions Killed
151
0
Camps Cleared
0
532,097
Distance Traveled
686,034
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,547
507
14
2
0
124,503
0
W
Chernobog
4,251
607
22
3
0
134,725
0
W
Olorun
4,745
678
30
4
0
133,191
0
W
Ares
4,696
671
26
4
0
132,046
2
L
Loki
2,870
410
0
0
0
0
0
L
Pele
3,906
558
34
5
0
132,118
0
W
Hera
4,705
672
37
5
0
145,755
3
W
Ravana
4,367
624
36
5
0
140,317
2
L
Merlin
4,176
597
41
6
0
120,115
0
L
Chaac
3,705
529
21
3
0
155,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role