Player Matchup

Ganesha
Ganesha
Black_FuryX
Ganesha
Level 122
God Stats
6W - 6L
1,889 SR
Queue Stats
694W - 681L
1,452 Elo+
Solo
Mercury
Mercury
Domixus
Mercury
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 146L
1,477 Elo+
Party 1
Izanami
Izanami
ExactableGiant2
Izanami
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 148L
1,476 Elo+
Solo
He Bo
He Bo
Mirakura
He Bo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Solo
Cerberus
Cerberus
Queen Elegance
Cerberus
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 228L
1,469 Elo+
Party 1
Team Averages
Level 97
1,578 SR
1,421 Elo+

VS

Team Averages
Level 121
1,429 SR
1,449 Elo+
Scylla
Scylla
Dalamm
Scylla
Level 97
God Stats
2W - 1L
1,509 SR
Queue Stats
60W - 60L
1,487 Elo+
Solo
He Bo
He Bo
LibertyGirl1776
He Bo
Level 123
God Stats
17W - 13L
1,571 SR
Queue Stats
450W - 415L
1,470 Elo+
Solo
Da Ji
Da Ji
kiquetok81
Da Ji
Level 148
God Stats
2W - 1L
1,281 SR
Queue Stats
361W - 371L
1,418 Elo+
Solo
Olorun
Olorun
klez2
Olorun
Level 130
God Stats
6W - 6L
1,286 SR
Queue Stats
265W - 259L
1,429 Elo+
Solo
Eset
Eset
lordnaxis
Eset
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 72L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Black_FuryX
Ganesha
13
1 / 5 / 7
7,481
748
4,609
10,723
12,857
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Domixus
Mercury
12
2 / 7 / 3
6,839
684
3,463
9,990
4,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 9
8,516
852
8,432
10,257
4,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Mirakura
He Bo
15
4 / 5 / 7
8,383
838
4,126
9,600
5,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
15
4 / 5 / 8
8,448
845
7,086
15,841
16,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dalamm
Scylla
18
14 / 1 / 9
10,691
1,069
12,653
6,343
2,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 21
9,318
932
10,689
10,151
3,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
11
1 / 4 / 12
7,851
785
4,760
6,171
2,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Olorun
klez2
Olorun
17
6 / 2 / 17
9,644
964
10,744
10,252
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
14
3 / 3 / 15
8,923
892
9,479
7,396
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
13
Kills
26
27
Deaths
13
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Black_FuryX
Ganesha
1
5
7
0.9
W
Scylla
Dalamm
Scylla
14
1
9
18.5
L
Mercury
Domixus
Mercury
2
7
3
0.5
L
2
5
9
1.3
W
2
3
21
4.17
L
He Bo
Mirakura
He Bo
4
5
7
1.5
L
Cerberus
4
5
8
1.6
W
Da Ji
1
4
12
1.75
W
Olorun
klez2
Olorun
6
2
17
7.25
W
Eset
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,716
Damage
48,325
56,411
Taken
40,313
43,968
Mitigated
15,977
14,527
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Black_FuryX
Ganesha
4,609
237
0
1,501
10,723
12,857
0
7,182
3,541
10,803
0
W
Scylla
Dalamm
Scylla
12,653
1,192
56
588
6,343
2,566
1,086
3,215
3,128
29,155
0
L
Mercury
Domixus
Mercury
3,463
1,432
2,028
1,915
9,990
4,389
0
8,255
1,735
0
5,980
L
8,432
5,429
792
1,578
10,257
4,942
0
8,408
1,849
0
25,882
W
10,689
695
659
1,951
10,151
3,888
842
4,383
5,768
21,001
0
L
He Bo
Mirakura
He Bo
4,126
423
1,233
1,240
9,600
5,596
0
7,488
2,112
8,547
0
L
Cerberus
7,086
310
890
3,350
15,841
16,184
0
12,232
3,609
11,349
0
W
Da Ji
4,760
667
1,296
741
6,171
2,188
104
2,133
4,038
0
5,653
W
Olorun
klez2
Olorun
10,744
4,632
4,071
4,450
10,252
4,640
1,973
3,761
6,491
19,096
0
W
Eset
9,479
681
2,004
1,058
7,396
2,695
350
2,329
5,067
21,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,667
Gold Earned
46,427
81
Minions Killed
98
0
Camps Cleared
0
772,164
Distance Traveled
935,316
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,481
748
5
1
0
118,168
2
W
Scylla
10,691
1,069
27
3
0
179,790
1
L
Mercury
6,839
684
9
1
0
154,588
0
L
Izanami
8,516
852
37
4
0
166,252
0
W
He Bo
9,318
932
28
3
0
195,356
1
L
He Bo
8,383
838
8
1
0
168,521
0
L
Cerberus
8,448
845
22
2
0
164,635
0
W
Da Ji
7,851
785
3
0
0
197,216
5
W
Olorun
9,644
964
16
2
0
173,437
1
W
Eset
8,923
892
24
2
0
189,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role