Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Infexous
Jormungandr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,169 Elo+
Solo
Horus
Horus
LittleCrusader
Horus
Level 17
God Stats
6W - 7L
1,359 SR
Queue Stats
41W - 43L
1,230 Elo+
Party 1
Artemis
Artemis
LittleWeirdOwl
Artemis
Level 17
God Stats
11W - 12L
1,352 SR
Queue Stats
41W - 43L
1,230 Elo+
Party 1
Team Averages
Level 18
1,442 SR
1,326 Elo+

VS

Team Averages
Level 22
1,456 SR
1,320 Elo+
Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HaramSMH
Pele
Level 26
God Stats
11W - 4L
1,500 SR
Queue Stats
82W - 61L
1,253 Elo+
Party 2
Izanami
Izanami
MyLiCoN
Izanami
Level 16
God Stats
2W - 3L
1,218 SR
Queue Stats
18W - 18L
1,309 Elo+
Solo
Ymir
Ymir
PogChampion777
Ymir
Level 27
God Stats
22W - 15L
1,560 SR
Queue Stats
88W - 84L
1,255 Elo+
Party 2
Neith
Neith
slinkymcgee123
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 154L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 5 / 0
4,356
436
3,548
8,840
2,005
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
 
Sun Wukong
3
0 / 1 / 1
3,753
375
231
1,634
362
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Infexous
Jormungandr
5
0 / 3 / 0
4,015
402
1,451
2,915
1,479
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 0
4,646
465
2,983
6,260
2,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 2 / 0
4,020
402
2,886
3,280
686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 0 / 1
5,274
527
510
2,536
610
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
9
4 / 1 / 2
6,174
617
4,708
5,993
1,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
MyLiCoN
Izanami
11
5 / 0 / 2
6,941
694
4,030
4,326
1,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
4 / 0 / 2
5,769
577
3,459
4,651
1,798
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

9
0 / 0 / 6
5,516
552
3,675
3,140
850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
14
14
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
0
0
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
Discordia
 
Discordia
1
0
1
1.5
W
Pele
4
1
2
5
L
Jormungandr
Infexous
Jormungandr
0
3
0
0
L
0
3
0
0
L
0
2
0
0
W
Izanami
MyLiCoN
Izanami
5
0
2
6
W
4
0
2
5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,099
Damage
16,382
22,929
Taken
20,646
6,706
Mitigated
6,286
4,460
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,548
2,409
0
2,435
8,840
2,005
0
1,737
7,103
0
19,003
L
Sun Wukong
 
Sun Wukong
231
0
0
0
1,634
362
0
44
1,590
0
613
W
Discordia
 
Discordia
510
91
0
440
2,536
610
525
308
2,228
14,169
0
W
Pele
4,708
812
0
1,791
5,993
1,673
0
286
5,707
0
24,118
L
Jormungandr
Infexous
Jormungandr
1,451
740
0
0
2,915
1,479
0
146
2,769
7,574
0
L
2,983
1,714
369
1,496
6,260
2,174
0
1,815
4,445
0
12,405
L
2,886
782
0
160
3,280
686
0
227
3,053
0
15,733
W
Izanami
MyLiCoN
Izanami
4,030
3,061
171
947
4,326
1,355
6,349
857
3,469
0
36,595
W
3,459
114
0
1,250
4,651
1,798
339
0
4,651
18,664
0
W
3,675
1,471
0
1,675
3,140
850
708
0
3,140
0
21,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,790
Gold Earned
29,674
76
Minions Killed
222
0
Camps Cleared
0
680,336
Distance Traveled
835,091
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,356
436
36
4
0
177,429
0
L
Sun Wukong
3,753
375
1
0
0
87,274
0
W
Discordia
5,274
527
25
3
0
129,510
0
W
Pele
6,174
617
43
4
0
209,097
0
L
Jormungandr
4,015
402
9
1
0
94,694
1
L
Horus
4,646
465
11
1
0
178,800
3
L
Artemis
4,020
402
19
2
0
142,139
0
W
Izanami
6,941
694
82
8
0
173,266
0
W
Ymir
5,769
577
28
3
0
177,715
3
W
Neith
5,516
552
44
4
0
145,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role