Player Matchup

Thanatos
Thanatos
Kataraktan
Thanatos
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 247L
1,495 Elo+
Party 1
Ymir
Ymir
N13BOOO
Ymir
Level 23
God Stats
120W - 100L
1,405 SR
Queue Stats
225W - 222L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
PrinzTizn
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,519 Elo+
Solo
Kukulkan
Kukulkan
ZoxyToksi
Kukulkan
Level 25
God Stats
95W - 80L
1,537 SR
Queue Stats
172W - 186L
1,477 Elo+
Party 1
Izanami
Izanami
michi470
Izanami
Level 49
God Stats
12W - 17L
1,389 SR
Queue Stats
40W - 46L
1,373 Elo+
Solo
Team Averages
Level 58
1,466 SR
1,462 Elo+

VS

Team Averages
Level 79
1,361 SR
1,417 Elo+
Khepri
Khepri
 
Khepri
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 52L
1,535 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 69
God Stats
4W - 1L
1,348 SR
Queue Stats
255W - 245L
1,468 Elo+
Solo
Medusa
Medusa
DieFernweh
Medusa
Level 122
God Stats
4W - 1L
1,183 SR
Queue Stats
30W - 22L
1,272 Elo+
Solo
Ra
Ra
P33W33 2012
Ra
Level 127
God Stats
1W - 2L
1,275 SR
Queue Stats
87W - 80L
1,284 Elo+
Solo
Thanatos
Thanatos
Solnarok
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kataraktan
Thanatos
19
4 / 6 / 1
13,335
889
9,077
18,739
7,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
N13BOOO
Ymir
18
0 / 7 / 2
11,598
773
10,195
23,426
10,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
PrinzTizn
Sun Wukong
20
1 / 13 / 5
13,109
874
15,785
35,780
43,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ZoxyToksi
Kukulkan
19
2 / 4 / 2
13,467
898
25,241
14,146
5,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
michi470
Izanami
19
0 / 11 / 4
12,556
837
16,712
23,378
8,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
2 / 1 / 30
13,399
893
10,478
20,693
28,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
 
Discordia
20
8 / 3 / 25
14,233
949
28,659
19,456
10,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
DieFernweh
Medusa
20
7 / 0 / 27
15,491
1,033
24,843
9,510
5,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 21
15,283
1,019
25,628
20,369
11,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Solnarok
Thanatos
20
13 / 1 / 24
14,784
986
18,504
9,819
5,638
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
168
7
Kills
41
41
Deaths
7
14
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
30
17
W
Discordia
 
Discordia
8
3
25
6.83
W
Medusa
DieFernweh
Medusa
7
0
27
20.5
L
Thanatos
Kataraktan
Thanatos
4
6
1
0.75
L
Ymir
N13BOOO
Ymir
0
7
2
0.14
W
11
2
21
10.75
L
Sun Wukong
PrinzTizn
Sun Wukong
1
13
5
0.27
W
Thanatos
Solnarok
Thanatos
13
1
24
25
L
Kukulkan
ZoxyToksi
Kukulkan
2
4
2
0.75
L
Izanami
michi470
Izanami
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,010
Damage
108,112
115,469
Taken
79,847
75,615
Mitigated
61,905
18,628
Healing
31,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,478
121
1,586
1,180
20,693
28,844
0
8,124
12,569
20,979
0
W
Discordia
 
Discordia
28,659
1,399
0
102
19,456
10,852
0
8,627
10,829
39,306
0
W
Medusa
DieFernweh
Medusa
24,843
12,136
0
240
9,510
5,110
0
3,173
6,337
0
77,290
L
Thanatos
Kataraktan
Thanatos
9,077
1,296
1,045
5,012
18,739
7,259
0
8,833
9,906
0
28,316
L
Ymir
N13BOOO
Ymir
10,195
0
0
355
23,426
10,932
0
16,512
6,914
17,427
0
W
25,628
2,329
12,355
7,609
20,369
11,461
0
10,879
9,490
65,589
0
L
Sun Wukong
PrinzTizn
Sun Wukong
15,785
2,526
0
6,269
35,780
43,233
0
17,347
18,433
448
35,057
W
Thanatos
Solnarok
Thanatos
18,504
2,844
0
8,877
9,819
5,638
0
5,081
4,738
0
32,129
L
Kukulkan
ZoxyToksi
Kukulkan
25,241
547
341
3,272
14,146
5,587
0
9,017
5,129
83,764
0
L
Izanami
michi470
Izanami
16,712
12,771
693
1,641
23,378
8,604
0
13,056
10,322
0
59,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,065
Gold Earned
73,190
312
Minions Killed
316
7
Camps Cleared
6
1,335,639
Distance Traveled
1,499,343
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,399
893
29
2
2
314,080
1
W
Discordia
14,233
949
26
2
0
284,925
0
W
Medusa
15,491
1,033
102
7
2
292,765
0
L
Thanatos
13,335
889
29
2
2
320,739
4
L
Ymir
11,598
773
21
1
1
276,820
0
W
Ra
15,283
1,019
120
8
1
278,447
0
L
Sun Wukong
13,109
874
30
2
0
254,466
0
W
Thanatos
14,784
986
39
3
1
329,126
3
L
Kukulkan
13,467
898
137
9
0
261,447
1
L
Izanami
12,556
837
95
6
4
222,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role