Player Matchup

Ymir
Ymir
DreadedLaughter
Ymir
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
261W - 246L
1,497 Elo+
Solo
Xing Tian
Xing Tian
kooliojulio90472
Xing Tian
Level 108
God Stats
9W - 2L
1,948 SR
Queue Stats
10W - 11L
1,675 Elo+
Solo
Loki
Loki
whatitdo
Loki
Level 35
God Stats
2W - 3L
1,543 SR
Queue Stats
15W - 8L
1,652 Elo+
Solo
Team Averages
Level 91
1,664 SR
1,608 Elo+

VS

Team Averages
Level 55
1,564 SR
1,556 Elo+
Neith
Neith
GrumpyOldBryan
Neith
Level 25
God Stats
3W - 1L
1,782 SR
Queue Stats
3W - 1L
1,750 Elo+
Solo
Janus
Janus
KHR x InSaNe
Janus
Level 38
God Stats
1W - 4L
1,411 SR
Queue Stats
109W - 96L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
LivedJoshua
Jormungandr
Level 101
God Stats
15W - 13L
1,499 SR
Queue Stats
413W - 351L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
10,066
719
8,527
10,774
8,951
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
12
2 / 0 / 8
10,076
720
3,378
10,845
7,456
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
14
4 / 1 / 6
9,813
701
5,070
6,844
2,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,884
563
3,524
8,741
2,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
8,033
574
7,313
3,805
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LivedJoshua
Jormungandr
12
0 / 2 / 1
8,123
580
7,290
10,032
8,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
0
6
1
0.08
L
1
3
0
0.33
L
Jormungandr
LivedJoshua
Jormungandr
0
2
1
0.25
W
Xing Tian
2
0
8
6
W
Loki
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
18,127
28,463
Taken
22,578
18,961
Mitigated
11,727
6,691
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,527
645
0
1,481
10,774
8,951
220
5,539
5,235
35,255
0
L
3,524
1,893
0
212
8,741
2,461
0
4,364
4,377
0
21,474
L
7,313
1,586
0
0
3,805
1,066
0
2,833
972
18,501
0
L
Jormungandr
LivedJoshua
Jormungandr
7,290
655
516
1,453
10,032
8,200
0
4,762
5,270
33,900
0
W
Xing Tian
3,378
59
1,050
3,379
10,845
7,456
420
6,757
3,943
15,272
0
W
Loki
5,070
1,829
0
781
6,844
2,554
1,524
3,842
3,002
0
55,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
24,040
148
Minions Killed
134
0
Camps Cleared
0
757,015
Distance Traveled
610,968
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,066
719
51
4
0
224,876
0
L
Neith
7,884
563
43
3
0
179,449
0
L
Janus
8,033
574
25
2
0
186,649
0
L
Jormungandr
8,123
580
66
5
0
244,870
2
W
Xing Tian
10,076
720
24
2
0
261,519
2
W
Loki
9,813
701
73
5
0
270,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role