Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 35
God Stats
0W - 1L
1,207 SR
Queue Stats
6W - 9L
1,531 Elo+
Solo
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jahfeel
Apollo
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 58L
1,459 Elo+
Solo
Bacchus
Bacchus
drEHco
Bacchus
Level 158
God Stats
0W - 1L
1,581 SR
Queue Stats
30W - 31L
1,519 Elo+
Solo
Team Averages
Level 112
1,457 SR
1,502 Elo+

VS

Team Averages
Level 104
1,627 SR
1,513 Elo+
Ah Puch
Ah Puch
GNC MonsterPump
Ah Puch
Level 129
God Stats
1W - 0L
1,607 SR
Queue Stats
5W - 1L
1,519 Elo+
Solo
Chiron
Chiron
IAMSenpai
Chiron
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,503 Elo+
Solo
Camazotz
Camazotz
ItzFluffy No TP
Camazotz
Level 79
God Stats
2W - 0L
1,864 SR
Queue Stats
184W - 170L
1,502 Elo+
Solo
Bacchus
Bacchus
Wsgyhs
Bacchus
Level 115
God Stats
4W - 2L
1,665 SR
Queue Stats
205W - 190L
1,534 Elo+
Solo
Odin
Odin
某个小区里最牛逼的人
Odin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 115L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
6 / 4 / 6
11,510
767
14,098
18,678
28,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
 
He Bo
13
2 / 6 / 3
9,230
615
1,767
7,030
2,929
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
 
Sol
18
2 / 5 / 10
10,635
709
14,444
15,178
6,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Jahfeel
Apollo
17
4 / 5 / 6
10,465
698
15,932
15,388
7,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
drEHco
Bacchus
17
2 / 4 / 9
10,360
691
9,484
18,911
26,303
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 15
10,854
724
25,474
13,219
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
IAMSenpai
Chiron
20
5 / 1 / 14
12,101
807
11,084
12,426
5,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
17
5 / 6 / 14
10,836
722
10,697
22,639
20,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bacchus
Wsgyhs
Bacchus
19
8 / 4 / 13
11,517
768
13,928
19,653
22,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 4 / 7
10,343
690
9,846
12,846
13,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
16
Kills
24
24
Deaths
18
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
6
4
6
2.25
L
He Bo
 
He Bo
2
6
3
0.58
L
Sol
 
Sol
2
5
10
1.4
W
2
3
15
3.17
W
Chiron
IAMSenpai
Chiron
5
1
14
12
W
Camazotz
5
6
14
2
L
Apollo
Jahfeel
Apollo
4
5
6
1.4
W
Bacchus
Wsgyhs
Bacchus
8
4
13
3.63
L
Bacchus
drEHco
Bacchus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,725
Damage
71,029
75,185
Taken
80,783
71,709
Mitigated
68,631
22,834
Healing
42,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
14,098
4,430
2,063
4,012
18,678
28,628
680
9,963
8,715
29,724
0
L
He Bo
 
He Bo
1,767
0
116
378
7,030
2,929
0
4,721
2,309
4,694
0
L
Sol
 
Sol
14,444
2,824
1,569
4,331
15,178
6,836
1,404
9,368
5,810
36,875
0
W
25,474
960
3,331
3,132
13,219
6,277
460
8,624
4,595
49,322
0
W
Chiron
IAMSenpai
Chiron
11,084
3,789
6,198
4,123
12,426
5,884
2,466
6,818
5,608
0
44,648
W
Camazotz
10,697
3,584
1,892
8,828
22,639
20,616
1,840
10,326
12,313
0
21,935
L
Apollo
Jahfeel
Apollo
15,932
11,147
1,170
3,591
15,388
7,013
1,216
7,875
7,513
0
29,441
W
Bacchus
Wsgyhs
Bacchus
13,928
1,136
4,308
4,340
19,653
22,813
118
7,500
12,153
22,279
0
L
Bacchus
drEHco
Bacchus
9,484
1,290
2,387
3,217
18,911
26,303
255
7,475
11,436
15,575
0
W
9,846
1,558
5,043
1,176
12,846
13,041
29
6,525
6,321
0
18,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
55,651
175
Minions Killed
188
0
Camps Cleared
0
1,117,523
Distance Traveled
1,353,375
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,510
767
34
2
0
272,285
0
L
He Bo
9,230
615
6
0
0
110,401
0
L
Sol
10,635
709
71
5
0
236,706
4
W
Ah Puch
10,854
724
49
3
0
260,485
2
W
Chiron
12,101
807
69
5
0
294,186
2
W
Camazotz
10,836
722
20
1
0
262,421
0
L
Apollo
10,465
698
43
3
0
261,660
0
W
Bacchus
11,517
768
24
2
0
260,977
2
L
Bacchus
10,360
691
21
1
0
236,471
0
W
Odin
10,343
690
26
2
0
275,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role