Player Matchup

Nemesis
Nemesis
ComplexWeapon
Nemesis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 12L
1,611 Elo+
Solo
Skadi
Skadi
ContradictinLion
Skadi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 90L
1,498 Elo+
Party 1
Terra
Terra
HOLLOW_KING24
Terra
Level 15
God Stats
4W - 1L
1,872 SR
Queue Stats
77W - 90L
1,518 Elo+
Party 1
Poseidon
Poseidon
PatrollingKrab
Poseidon
Level 101
God Stats
1W - 1L
1,310 SR
Queue Stats
16W - 13L
1,586 Elo+
Party 1
Loki
Loki
joe_mama_2020000
Loki
Level 6
God Stats
5W - 3L
1,706 SR
Queue Stats
25W - 15L
1,480 Elo+
Solo
Team Averages
Level 29
1,578 SR
1,539 Elo+

VS

Team Averages
Level 23
1,607 SR
1,599 Elo+
Izanami
Izanami
DragonFish96
Izanami
Level 16
God Stats
26W - 19L
1,628 SR
Queue Stats
28W - 19L
1,635 Elo+
Solo
Fenrir
Fenrir
GAMEOVER1031
Fenrir
Level 27
God Stats
31W - 23L
1,593 SR
Queue Stats
106W - 86L
1,611 Elo+
Party 2
Ra
Ra
StainlessMedusa
Ra
Level 17
God Stats
2W - 5L
1,405 SR
Queue Stats
316W - 287L
1,505 Elo+
Solo
Ymir
Ymir
himasura
Ymir
Level 28
God Stats
8W - 9L
1,609 SR
Queue Stats
112W - 94L
1,626 Elo+
Party 2
Cerberus
Cerberus
richebourg29
Cerberus
Level 28
God Stats
11W - 4L
1,803 SR
Queue Stats
120W - 102L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
1 / 0 / 16
10,940
995
9,897
8,560
3,785
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 2 / 10
11,864
1,079
14,859
6,688
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 0 / 15
11,082
1,007
6,051
5,001
5,842
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
19
6 / 0 / 15
11,998
1,091
29,197
4,345
1,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 13
11,514
1,047
17,348
6,674
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

260

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DragonFish96
Izanami
16
1 / 2 / 0
10,524
957
2,999
7,831
3,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
1 / 5 / 0
9,583
871
4,525
16,257
7,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 1
9,663
878
7,346
10,695
4,810
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
0 / 6 / 3
10,145
922
5,489
20,777
21,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
richebourg29
Cerberus
16
1 / 9 / 2
10,329
939
5,298
26,023
15,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
9
24
Kills
3
3
Deaths
24
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
0
16
9
W
8
2
10
6.5
L
Izanami
DragonFish96
Izanami
1
2
0
0.5
L
Fenrir
1
5
0
0.2
W
3
0
15
10.5
W
Poseidon
6
0
15
13.5
L
0
2
1
0.25
L
Ymir
0
6
3
0.25
W
6
1
13
12.5
L
Cerberus
richebourg29
Cerberus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,352
Damage
25,657
31,268
Taken
81,583
17,310
Mitigated
53,678
10,122
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,897
4,278
0
316
8,560
3,785
0
4,373
4,187
0
27,502
W
14,859
6,765
0
34
6,688
2,449
0
4,603
2,085
0
48,309
L
Izanami
DragonFish96
Izanami
2,999
2,044
0
727
7,831
3,699
0
1,122
6,709
0
46,538
L
Fenrir
4,525
2,676
0
310
16,257
7,560
0
3,339
12,918
0
9,738
W
6,051
783
5,863
2,297
5,001
5,842
0
4,072
929
7,912
0
W
Poseidon
29,197
2,561
47
928
4,345
1,976
0
2,646
1,699
62,473
0
L
7,346
605
1,510
612
10,695
4,810
0
5,365
5,330
28,956
0
L
Ymir
5,489
521
1,133
589
20,777
21,913
0
11,803
8,974
26,177
0
W
17,348
7,181
0
637
6,674
3,258
0
2,439
4,235
0
29,876
L
Cerberus
richebourg29
Cerberus
5,298
266
437
3,385
26,023
15,696
0
13,619
12,404
21,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,398
Gold Earned
50,244
232
Minions Killed
239
11
Camps Cleared
7
1,078,524
Distance Traveled
1,000,895
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,940
995
54
5
3
241,012
0
W
Skadi
11,864
1,079
67
6
4
199,547
0
L
Izanami
10,524
957
104
9
5
208,958
2
L
Fenrir
9,583
871
13
1
0
224,458
1
W
Terra
11,082
1,007
12
1
1
200,812
0
W
Poseidon
11,998
1,091
84
8
1
213,204
2
L
Ra
9,663
878
51
5
0
217,696
1
L
Ymir
10,145
922
38
3
1
173,258
3
W
Loki
11,514
1,047
15
1
2
223,949
1
L
Cerberus
10,329
939
33
3
1
176,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role