Player Matchup

Chaac
Chaac
AltonnATK
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,365 Elo+
Party 1
Scylla
Scylla
Honcho Sam
Scylla
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,370 Elo+
Party 1
Fenrir
Fenrir
JoCoBe
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,383 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,373 Elo+

VS

Team Averages
Level 79
1,586 SR
1,414 Elo+
Chronos
Chronos
AriesBozz
Chronos
Level 160
God Stats
3W - 1L
1,599 SR
Queue Stats
244W - 216L
1,452 Elo+
Solo
Zeus
Zeus
FlashCamBam33
Zeus
Level 60
God Stats
2W - 1L
1,299 SR
Queue Stats
95W - 72L
1,411 Elo+
Party 2
Vulcan
Vulcan
HorangaloSykes
Vulcan
Level 17
God Stats
10W - 5L
1,859 SR
Queue Stats
96W - 96L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AltonnATK
Chaac
17
7 / 7 / 11
13,668
719
14,829
19,098
13,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Honcho Sam
Scylla
16
6 / 6 / 10
12,813
674
6,439
16,846
5,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JoCoBe
Fenrir
17
8 / 8 / 11
14,058
740
18,137
19,426
8,149
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AriesBozz
Chronos
15
7 / 8 / 9
13,482
710
9,733
18,368
5,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 6 / 7
14,508
764
21,687
15,513
4,123
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 7 / 10
12,562
661
9,163
12,744
4,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
21
Kills
21
21
Deaths
21
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
AltonnATK
Chaac
7
7
11
1.79
W
Chronos
AriesBozz
Chronos
7
8
9
1.44
W
10
6
7
2.25
L
Scylla
Honcho Sam
Scylla
6
6
10
1.83
W
4
7
10
1.29
L
Fenrir
JoCoBe
Fenrir
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
40,583
55,370
Taken
46,625
26,928
Mitigated
14,694
8,699
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AltonnATK
Chaac
14,829
1,758
924
2,443
19,098
13,530
716
13,136
5,962
0
50,421
W
Chronos
AriesBozz
Chronos
9,733
2,514
0
2,825
18,368
5,768
1,186
2,713
15,655
63,562
0
W
21,687
3,025
0
3,311
15,513
4,123
973
1,226
14,287
73,090
0
L
Scylla
Honcho Sam
Scylla
6,439
239
76
3,319
16,846
5,249
512
12,966
3,880
41,378
0
W
9,163
4,458
0
1,360
12,744
4,803
344
2,599
10,145
34,559
0
L
Fenrir
JoCoBe
Fenrir
18,137
4,198
0
1,937
19,426
8,149
359
14,645
4,781
0
51,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
40,552
143
Minions Killed
195
0
Camps Cleared
0
875,563
Distance Traveled
867,824
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,668
719
60
3
0
292,723
0
W
Chronos
13,482
710
80
4
0
272,534
5
W
Zeus
14,508
764
70
4
0
289,453
6
L
Scylla
12,813
674
40
2
0
292,443
0
W
Vulcan
12,562
661
45
2
0
305,837
3
L
Fenrir
14,058
740
43
2
0
290,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role