Player Matchup

Cerberus
Cerberus
K Fore Kody
Cerberus
Level 124
God Stats
2W - 4L
1,740 SR
Queue Stats
11W - 9L
1,857 Elo+
Party 1
Janus
Janus
Stroix
Janus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,857 Elo+
Party 1
Hou Yi
Hou Yi
noahlosoya
Hou Yi
Level 64
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 1L
1,857 Elo+
Party 1
Chaac
Chaac
zGodzuki
Chaac
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,857 Elo+
Party 1
Arachne
Arachne
zbirdmanx
Arachne
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 100L
1,624 Elo+
Party 1
Team Averages
Level 100
1,597 SR
1,810 Elo+

VS

Team Averages
Level 106
1,458 SR
1,536 Elo+
He Bo
He Bo
Monolast
He Bo
Level 107
God Stats
4W - 4L
1,712 SR
Queue Stats
360W - 347L
1,600 Elo+
Party 2
Jing Wei
Jing Wei
PorMine
Jing Wei
Level 83
God Stats
31W - 38L
1,527 SR
Queue Stats
70W - 104L
1,499 Elo+
Party 2
Agni
Agni
Yungg Capone
Agni
Level 123
God Stats
1W - 0L
1,310 SR
Queue Stats
168W - 168L
1,495 Elo+
Party 2
Hercules
Hercules
korewataco
Hercules
Level 149
God Stats
3W - 5L
1,358 SR
Queue Stats
370W - 363L
1,580 Elo+
Party 2
Set
Set
xALLxSTARx21x
Set
Level 69
God Stats
6W - 11L
1,384 SR
Queue Stats
195W - 216L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
K Fore Kody
Cerberus
19
6 / 4 / 10
15,169
460
26,330
36,090
47,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Stroix
Janus
20
2 / 5 / 9
15,537
471
26,354
22,521
8,803
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
noahlosoya
Hou Yi
20
2 / 9 / 1
13,636
413
12,476
25,903
10,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
zGodzuki
Chaac
20
7 / 7 / 4
15,145
459
18,049
34,732
47,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
zbirdmanx
Arachne
20
6 / 8 / 3
16,135
489
14,647
37,796
15,280
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Monolast
He Bo
20
13 / 7 / 5
18,596
564
38,178
23,611
8,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
PorMine
Jing Wei
20
7 / 2 / 11
19,568
593
31,493
26,806
12,209
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 2 / 13
17,398
527
22,049
18,491
7,007
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
korewataco
Hercules
20
7 / 5 / 18
17,431
528
20,654
44,687
35,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 7 / 12
17,281
524
19,684
29,020
34,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
92
23
Kills
33
33
Deaths
23
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
K Fore Kody
Cerberus
6
4
10
2.75
W
He Bo
Monolast
He Bo
13
7
5
2.21
W
Jing Wei
PorMine
Jing Wei
7
2
11
6.25
L
Janus
Stroix
Janus
2
5
9
1.3
W
1
2
13
3.75
W
Hercules
korewataco
Hercules
7
5
18
3.2
L
Hou Yi
noahlosoya
Hou Yi
2
9
1
0.28
W
5
7
12
1.57
L
Chaac
zGodzuki
Chaac
7
7
4
1.29
L
Arachne
zbirdmanx
Arachne
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,856
Damage
132,058
157,042
Taken
142,615
129,137
Mitigated
98,362
44,914
Healing
43,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
K Fore Kody
Cerberus
26,330
492
0
4,877
36,090
47,198
0
16,397
19,693
58,325
0
W
He Bo
Monolast
He Bo
38,178
1,761
0
4,999
23,611
8,816
323
10,420
13,191
162,233
0
W
Jing Wei
PorMine
Jing Wei
31,493
28,524
0
10,760
26,806
12,209
3,263
9,834
16,972
0
182,450
L
Janus
Stroix
Janus
26,354
447
0
5,594
22,521
8,803
256
8,107
14,414
142,251
0
W
22,049
1,243
0
4,343
18,491
7,007
2,762
10,611
7,880
157,261
0
W
Hercules
korewataco
Hercules
20,654
4,761
0
15,158
44,687
35,380
309
18,398
26,061
0
45,209
L
Hou Yi
noahlosoya
Hou Yi
12,476
5,269
0
5,450
25,903
10,775
0
7,711
18,192
0
103,393
W
19,684
8,627
0
7,960
29,020
34,950
1,118
6,034
22,986
0
100,215
L
Chaac
zGodzuki
Chaac
18,049
3,879
0
14,575
34,732
47,081
838
10,675
24,057
0
88,515
L
Arachne
zbirdmanx
Arachne
14,647
10,197
0
14,418
37,796
15,280
0
17,337
20,459
0
148,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,622
Gold Earned
90,274
739
Minions Killed
850
0
Camps Cleared
0
3,225,242
Distance Traveled
3,179,912
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,169
460
60
2
0
689,419
4
W
He Bo
18,596
564
192
6
0
603,176
0
W
Jing Wei
19,568
593
236
7
0
630,819
2
L
Janus
15,537
471
209
6
0
699,519
1
W
Agni
17,398
527
236
7
0
642,205
8
W
Hercules
17,431
528
43
1
0
700,581
19
L
Hou Yi
13,636
413
159
5
0
540,635
0
W
Set
17,281
524
143
4
0
603,131
2
L
Chaac
15,145
459
131
4
0
607,188
0
L
Arachne
16,135
489
180
5
0
688,481
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role