Player Matchup

Tyr
Tyr
DiatomicKnight9
Tyr
Level 87
God Stats
2W - 0L
1,692 SR
Queue Stats
504W - 321L
1,665 Elo+
Party 1
Merlin
Merlin
SkeletorIsWinner
Merlin
Level 97
God Stats
7W - 4L
1,500 SR
Queue Stats
534W - 352L
1,661 Elo+
Party 1
Ullr
Ullr
command0mil0
Ullr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 80L
1,650 Elo+
Solo
Team Averages
Level 103
1,564 SR
1,659 Elo+

VS

Team Averages
Level 53
1,371 SR
1,464 Elo+
Neith
Neith
Threewolf_NZ
Neith
Level 7
God Stats
0W - 2L
1,340 SR
Queue Stats
9W - 15L
1,400 Elo+
Solo
Hel
Hel
im_codi
Hel
Level 109
God Stats
2W - 2L
1,508 SR
Queue Stats
426W - 500L
1,498 Elo+
Solo
Vamana
Vamana
w0nd3r1ngSt0n3r
Vamana
Level 43
God Stats
1W - 5L
1,264 SR
Queue Stats
233W - 268L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 10
12,728
707
11,829
18,455
18,168
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 8
11,913
662
18,586
6,657
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 8
12,647
703
15,193
15,577
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 10
11,722
651
9,336
15,349
5,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
16
5 / 6 / 8
11,809
656
10,128
16,587
7,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 3 / 7
11,739
652
15,153
24,932
27,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
15
Kills
15
15
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
7
10
1.43
W
5
3
8
3
L
4
6
10
1.5
W
5
5
8
1.8
L
Hel
5
6
8
1.5
L
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
34,617
40,689
Taken
56,868
26,908
Mitigated
40,209
9,062
Healing
27,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,829
1,790
0
5,790
18,455
18,168
102
4,713
13,742
0
23,473
W
18,586
884
0
467
6,657
2,429
65
2,524
4,133
50,353
0
L
9,336
5,203
0
3,972
15,349
5,390
1,110
5,034
10,315
0
51,944
W
15,193
6,708
0
2,805
15,577
6,311
3,220
4,462
11,115
0
67,800
L
Hel
10,128
216
8,389
7,352
16,587
7,429
513
5,664
10,923
61,926
0
L
15,153
4,569
443
7,672
24,932
27,390
467
7,938
16,994
6,542
46,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
35,270
173
Minions Killed
215
0
Camps Cleared
0
957,326
Distance Traveled
957,083
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,728
707
16
1
0
326,888
3
W
Merlin
11,913
662
44
2
0
317,840
5
L
Neith
11,722
651
88
5
0
275,685
0
W
Ullr
12,647
703
113
6
0
312,598
3
L
Hel
11,809
656
79
4
0
329,599
3
L
Vamana
11,739
652
48
3
0
351,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role