Player Matchup

Neith
Neith
BunsLG
Neith
Level 23
God Stats
11W - 17L
1,455 SR
Queue Stats
106W - 119L
1,400 Elo+
Party 1
Bacchus
Bacchus
deerSalt
Bacchus
Level 17
God Stats
5W - 10L
1,098 SR
Queue Stats
42W - 59L
1,250 Elo+
Party 1
Da Ji
Da Ji
posterchiId
Da Ji
Level 108
God Stats
2W - 3L
1,553 SR
Queue Stats
322W - 330L
1,418 Elo+
Party 1
Team Averages
Level 49
1,369 SR
1,356 Elo+

VS

Team Averages
Level 17
1,341 SR
1,122 Elo+
Eset
Eset
LUIGINATI0N
Eset
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 73L
1,231 Elo+
Party 2
Xing Tian
Xing Tian
TaniTime
Xing Tian
Level 18
God Stats
5W - 2L
1,177 SR
Queue Stats
114W - 128L
1,037 Elo+
Party 2
Artemis
Artemis
UranousEndymion
Artemis
Level 18
God Stats
18W - 18L
1,346 SR
Queue Stats
128W - 151L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BunsLG
Neith
18
6 / 1 / 11
14,570
662
15,895
12,509
4,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
deerSalt
Bacchus
18
8 / 3 / 11
14,806
673
18,533
13,882
13,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 5 / 13
15,265
694
22,817
16,690
6,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 5
13,147
598
5,726
17,709
8,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
TaniTime
Xing Tian
15
3 / 2 / 4
14,152
643
9,789
27,734
29,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 11 / 2
12,574
572
9,682
24,037
10,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
22
Kills
9
9
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
BunsLG
Neith
6
1
11
11.5
L
3
10
5
0.55
L
Xing Tian
TaniTime
Xing Tian
3
2
4
2.5
L
3
11
2
0.36
W
Bacchus
deerSalt
Bacchus
8
3
11
4.5
W
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,245
Damage
25,197
43,081
Taken
69,480
25,305
Mitigated
48,394
9,320
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BunsLG
Neith
15,895
5,962
0
3,759
12,509
4,781
1,433
3,997
8,512
0
80,826
L
5,726
1,617
1,770
1,316
17,709
8,960
333
6,026
11,683
56,932
0
L
Xing Tian
TaniTime
Xing Tian
9,789
1,127
1,372
2,213
27,734
29,173
243
5,989
21,745
33,138
0
L
9,682
4,198
0
1,578
24,037
10,261
520
6,518
17,519
4,145
37,374
W
Bacchus
deerSalt
Bacchus
18,533
818
0
1,495
13,882
13,544
439
4,516
9,366
48,943
0
W
22,817
4,426
0
4,066
16,690
6,980
1,217
7,567
9,123
0
79,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
39,873
199
Minions Killed
136
0
Camps Cleared
0
1,210,486
Distance Traveled
1,031,788
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,570
662
92
4
0
374,645
0
L
Eset
13,147
598
50
2
0
321,360
0
L
Xing Tian
14,152
643
25
1
0
421,130
0
L
Artemis
12,574
572
61
3
0
289,298
3
W
Bacchus
14,806
673
34
2
0
446,409
2
W
Da Ji
15,265
694
73
3
0
389,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role